findOne property

SceneNode? Function(bool (SceneNode)) get findOne

Implementation

_i3.SceneNode? Function(_i2.bool Function(_i3.SceneNode)) get findOne =>
    (_i2.bool Function(_i3.SceneNode) p0) => _i5.callMethod(
          _i5.getProperty(
            this,
            'findOne',
          ),
          r'call',
          [
            this,
            _i5.allowInterop(p0),
          ],
        );
set findOne (SceneNode? value(bool (SceneNode)))

Implementation

set findOne(_i3.SceneNode? Function(_i2.bool Function(_i3.SceneNode)) value) {
  _i5.setProperty(
    this,
    'findOne',
    _i5.allowInterop(
        (p0) => () => value(p0) ?? _i7.undefined ?? _i7.undefined),
  );
}