ChildrenMixin constructor
ChildrenMixin({})
Implementation
factory ChildrenMixin({
_i4.ReadonlyArray<_i3.SceneNode>? children,
void Function(_i3.SceneNode)? appendChild,
void Function(
_i2.num,
_i3.SceneNode,
)? insertChild,
_i2.List<_i3.SceneNode> Function([_i2.bool Function(_i3.SceneNode)?])?
findChildren,
_i3.SceneNode? Function(_i2.bool Function(_i3.SceneNode))? findChild,
_i2.List<_i3.SceneNode> Function([_i2.bool Function(_i3.SceneNode)?])?
findAll,
_i3.SceneNode? Function(_i2.bool Function(_i3.SceneNode))? findOne,
_i4.Array<_i2.Object> Function<T extends _i2.List<_i2.dynamic>>(
_i3.FindAllCriteria<T>)?
findAllWithCriteria,
_i4.Array<_i3.WidgetNode> Function(_i2.String)? findWidgetNodesByWidgetId,
}) =>
ChildrenMixin._(
children: children ?? _i7.undefined,
appendChild: appendChild == null ? null : _i5.allowInterop(appendChild),
insertChild: insertChild == null ? null : _i5.allowInterop(insertChild),
findChildren:
findChildren == null ? null : _i5.allowInterop(findChildren),
findChild: findChild == null
? null
: _i5.allowInterop(
(p0) => () => findChild(p0) ?? _i7.undefined ?? _i7.undefined),
findAll: findAll == null ? null : _i5.allowInterop(findAll),
findOne: findOne == null
? null
: _i5.allowInterop(
(p0) => () => findOne(p0) ?? _i7.undefined ?? _i7.undefined),
findAllWithCriteria: findAllWithCriteria == null
? null
: _i5.allowInterop(findAllWithCriteria),
findWidgetNodesByWidgetId: findWidgetNodesByWidgetId == null
? null
: _i5.allowInterop(findWidgetNodesByWidgetId),
);