on property
({void Function(ArgFreeEventType type, void callback()) $1, void Function(String type, void callback(Object)) $2, void Function(String type, bool callback(DropEvent)) $3, void Function(String type, void callback(DocumentChangeEvent)) $4, void Function(String type, void callback(SlidesViewChangeEvent)) $5, void Function(String type, FutureOr<List<TextReviewRange> > callback(TextReviewEvent)) $6, void Function(String type, void callback(StyleChangeEvent)) $7})
get
on
Overload accessor: $1, $2, $3, $4, $5, $6, $7
Implementation
({
void Function(
_i3.ArgFreeEventType type,
void Function() callback,
) $1,
void Function(
_i2.String type,
void Function(_i2.Object) callback,
) $2,
void Function(
_i2.String type,
_i2.bool Function(_i3.DropEvent) callback,
) $3,
void Function(
_i2.String type,
void Function(_i3.DocumentChangeEvent) callback,
) $4,
void Function(
_i2.String type,
void Function(_i3.SlidesViewChangeEvent) callback,
) $5,
void Function(
_i2.String type,
_i8.FutureOr<_i2.List<_i3.TextReviewRange>> Function(_i3.TextReviewEvent)
callback,
) $6,
void Function(
_i2.String type,
void Function(_i3.StyleChangeEvent) callback,
) $7,
}) get on => (
$1: _on$1,
$2: _on$2,
$3: _on$3,
$4: _on$4,
$5: _on$5,
$6: _on$6,
$7: _on$7,
);