on property

({void Function(ArgFreeEventType type, void callback()) $1, void Function(String type, void callback(Object)) $2, void Function(String type, bool callback(DropEvent)) $3, void Function(String type, void callback(DocumentChangeEvent)) $4, void Function(String type, void callback(SlidesViewChangeEvent)) $5, void Function(String type, FutureOr<List<TextReviewRange>> callback(TextReviewEvent)) $6, void Function(String type, void callback(StyleChangeEvent)) $7}) get on

Overload accessor: $1, $2, $3, $4, $5, $6, $7

Implementation

({
  void Function(
    _i3.ArgFreeEventType type,
    void Function() callback,
  ) $1,
  void Function(
    _i2.String type,
    void Function(_i2.Object) callback,
  ) $2,
  void Function(
    _i2.String type,
    _i2.bool Function(_i3.DropEvent) callback,
  ) $3,
  void Function(
    _i2.String type,
    void Function(_i3.DocumentChangeEvent) callback,
  ) $4,
  void Function(
    _i2.String type,
    void Function(_i3.SlidesViewChangeEvent) callback,
  ) $5,
  void Function(
    _i2.String type,
    _i8.FutureOr<_i2.List<_i3.TextReviewRange>> Function(_i3.TextReviewEvent)
        callback,
  ) $6,
  void Function(
    _i2.String type,
    void Function(_i3.StyleChangeEvent) callback,
  ) $7,
}) get on => (
      $1: _on$1,
      $2: _on$2,
      $3: _on$3,
      $4: _on$4,
      $5: _on$5,
      $6: _on$6,
      $7: _on$7,
    );