VectorRegion constructor

VectorRegion({
  1. WindingRule? windingRule,
  2. ReadonlyArray<ReadonlyArray<num>>? loops,
  3. ReadonlyArray<Object>? fills,
  4. String? fillStyleId,
})

Implementation

factory VectorRegion({
  _i3.WindingRule? windingRule,
  _i4.ReadonlyArray<_i4.ReadonlyArray<_i2.num>>? loops,
  _i4.ReadonlyArray<_i2.Object>? fills,
  _i2.String? fillStyleId,
}) =>
    VectorRegion._(
      windingRule: windingRule?.name ?? _i7.undefined,
      loops: loops ?? _i7.undefined,
      fills: fills ?? _i7.undefined,
      fillStyleId: fillStyleId,
    );