getUniformIndices property
List<num> ? Function(WebGLProgram, List<String> )
get
getUniformIndices
Implementation
_i2.List<_i2.num>? Function(
_i3.WebGLProgram,
_i2.List<_i2.String>,
) get getUniformIndices => (
_i3.WebGLProgram p0,
_i2.List<_i2.String> p1,
) =>
((_i4.callMethod(
_i4.getProperty(
this,
'getUniformIndices',
),
r'call',
[
this,
p0,
p1,
],
)) as _i2.List?)
?.cast();
set
getUniformIndices
(List<num> ? value(WebGLProgram, List<String> ))
Implementation
set getUniformIndices(
_i2.List<_i2.num>? Function(
_i3.WebGLProgram,
_i2.List<_i2.String>,
) value) {
_i4.setProperty(
this,
'getUniformIndices',
_i4.allowInterop((
p0,
p1,
) =>
() =>
value(
p0,
p1,
) ??
_i6.undefined),
);
}