drawBuffersWEBGL property

({void Function(List<num> buffers) $1, void Function(Iterable<num> buffers) $2}) get drawBuffersWEBGL

Overload accessor: $1, $2

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
  void Function(_i2.List<_i2.num> buffers) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
  void Function(_i10.Iterable<_i2.num> buffers) $2,
}) get drawBuffersWEBGL => (
      $1: _drawBuffersWEBGL$1,
      $2: _drawBuffersWEBGL$2,
    );