drawBuffersWEBGL property
({void Function(List<num> buffers) $1, void Function(Iterable<num> buffers) $2})
get
drawBuffersWEBGL
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
void Function(_i2.List<_i2.num> buffers) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
void Function(_i10.Iterable<_i2.num> buffers) $2,
}) get drawBuffersWEBGL => (
$1: _drawBuffersWEBGL$1,
$2: _drawBuffersWEBGL$2,
);