multiDrawElementsInstancedWEBGL property
({void Function(num mode, Object countsList, num countsOffset, num type, Object offsetsList, num offsetsOffset, Object instanceCountsList, num instanceCountsOffset, num drawcount) $1, void Function(num mode, Object countsList, num countsOffset, num type, Object offsetsList, num offsetsOffset, Object instanceCountsList, num instanceCountsOffset, num drawcount) $2})
get
multiDrawElementsInstancedWEBGL
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)
void Function(
_i2.num mode,
_i2.Object countsList,
_i2.num countsOffset,
_i2.num type,
_i2.Object offsetsList,
_i2.num offsetsOffset,
_i2.Object instanceCountsList,
_i2.num instanceCountsOffset,
_i2.num drawcount,
) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)
void Function(
_i2.num mode,
_i2.Object countsList,
_i2.num countsOffset,
_i2.num type,
_i2.Object offsetsList,
_i2.num offsetsOffset,
_i2.Object instanceCountsList,
_i2.num instanceCountsOffset,
_i2.num drawcount,
) $2,
}) get multiDrawElementsInstancedWEBGL => (
$1: _multiDrawElementsInstancedWEBGL$1,
$2: _multiDrawElementsInstancedWEBGL$2,
);