VxFlipState class
Inheritance
Mixed-in types
Methods
activate ()
→ void
Called when this object is reinserted into the tree after having been
removed via deactivate .
inherited
animateToggle ()
→ void
Flip the card
If awaited, returns after animation completes.
build (BuildContext context )
→ Widget
Describes the part of the user interface represented by this widget.
override
createTicker (TickerCallback onTick )
→ Ticker
Creates a ticker with the given callback.
inherited
deactivate ()
→ void
Called when this object is removed from the tree.
inherited
debugFillProperties (DiagnosticPropertiesBuilder properties )
→ void
Add additional properties associated with the node.
inherited
didChangeDependencies ()
→ void
Called when a dependency of this State object changes.
inherited
didUpdateWidget (covariant VxFlip oldWidget )
→ void
Called whenever the widget configuration changes.
override
dispose ()
→ void
Called when this object is removed from the tree permanently.
override
hint ({Duration duration = const Duration(milliseconds: 150) , Duration ? total })
→ Future <void >
Triggers a flip animation that reverses after the duration
and will run for total
If awaited, returns after animation completes.
initState ()
→ void
Called when this object is inserted into the tree.
override
noSuchMethod (Invocation invocation )
→ dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble ()
→ void
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
setState (VoidCallback fn )
→ void
Notify the framework that the internal state of this object has changed.
inherited
skew (double amount , {Duration ? duration , Curve ? curve })
→ Future <void >
Skew by amount percentage (0 - 1.0)
This can be used with a MouseRegion to indicate that the card can
be flipped. skew(0) to go back to original.
If awaited, returns after animation completes.
toDiagnosticsNode ({String ? name , DiagnosticsTreeStyle ? style })
→ DiagnosticsNode
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep .
inherited
toggle ()
→ void
Flip the card without playing an animation.
This cancels any ongoing animation.
toString ({DiagnosticLevel minLevel = DiagnosticLevel.info })
→ String
A string representation of this object.
inherited
toStringShort ()
→ String
A brief description of this object, usually just the runtimeType and the
hashCode .
inherited