setVolume method
Sets the volume to a range between 0.0 and 1.0.
Implementation
@override
Future<void> setVolume(int textureId, double volume) async {
await VideoPlayerWinPlatform.instance.getPlayerByTextureId(textureId)?.setVolume(volume);
}
Sets the volume to a range between 0.0 and 1.0.
@override
Future<void> setVolume(int textureId, double volume) async {
await VideoPlayerWinPlatform.instance.getPlayerByTextureId(textureId)?.setVolume(volume);
}