PolylineAnimation constructor
Implementation
PolylineAnimation(List<LatLng> listLatLng) {
final lineStringFeature = makeLineString(listLatLng);
_coordinates = lineStringFeature.geometry?.coordinates ?? [];
_lineStringFeature = lineStringFeature;
for (var i = 1; i < _coordinates.length; i++) {
_totalDistance += turf.distance(get(i - 1), get(i));
}
}