SymbolManager constructor

SymbolManager(
  1. VietmapController controller, {
  2. void onTap(
    1. Symbol
    )?,
  3. bool iconAllowOverlap = false,
  4. bool textAllowOverlap = false,
  5. bool iconIgnorePlacement = false,
  6. bool textIgnorePlacement = false,
  7. bool enableInteraction = true,
})

Implementation

SymbolManager(
  super.controller, {
  super.onTap,
  bool iconAllowOverlap = false,
  bool textAllowOverlap = false,
  bool iconIgnorePlacement = false,
  bool textIgnorePlacement = false,
  super.enableInteraction = true,
})  : _iconAllowOverlap = iconAllowOverlap,
      _textAllowOverlap = textAllowOverlap,
      _iconIgnorePlacement = iconIgnorePlacement,
      _textIgnorePlacement = textIgnorePlacement;