uniform4ui method
Implementation
external void uniform4ui(
WebGLUniformLocation? location,
GLuint v0,
GLuint v1,
GLuint v2,
GLuint v3,
);
external void uniform4ui(
WebGLUniformLocation? location,
GLuint v0,
GLuint v1,
GLuint v2,
GLuint v3,
);