ScrollConsoleScreenBuffer function kernel32
int
ScrollConsoleScreenBuffer(
- int hConsoleOutput,
- Pointer<
SMALL_RECT> lpScrollRectangle, - Pointer<
SMALL_RECT> lpClipRectangle, - COORD dwDestinationOrigin,
- Pointer<
CHAR_INFO> lpFill,
Moves a block of data in a screen buffer. The effects of the move can be limited by specifying a clipping rectangle, so the contents of the console screen buffer outside the clipping rectangle are unchanged.
BOOL ScrollConsoleScreenBufferW(
_In_ HANDLE hConsoleOutput,
_In_ const SMALL_RECT *lpScrollRectangle,
_In_opt_ const SMALL_RECT *lpClipRectangle,
_In_ COORD dwDestinationOrigin,
_In_ const CHAR_INFO *lpFill
);
Implementation
int ScrollConsoleScreenBuffer(
int hConsoleOutput,
Pointer<SMALL_RECT> lpScrollRectangle,
Pointer<SMALL_RECT> lpClipRectangle,
COORD dwDestinationOrigin,
Pointer<CHAR_INFO> lpFill,
) => _ScrollConsoleScreenBuffer(
hConsoleOutput,
lpScrollRectangle,
lpClipRectangle,
dwDestinationOrigin,
lpFill,
);