XInputGetKeystroke function xinput
Retrieves a gamepad input event.
DWORD XInputGetKeystroke(
DWORD dwUserIndex,
DWORD dwReserved,
PXINPUT_KEYSTROKE pKeystroke
);
Implementation
int XInputGetKeystroke(
int dwUserIndex,
int dwReserved,
Pointer<XINPUT_KEYSTROKE> pKeystroke,
) => _XInputGetKeystroke(dwUserIndex, dwReserved, pKeystroke);