The protoent structure contains the name and protocol numbers that correspond to a given protocol name. Applications must never attempt to modify this structure or to free any of its components. Furthermore, only one copy of this structure is allocated per thread, and therefore, the application should copy any information it needs before issuing any other Windows Sockets function calls.
- Inheritance
- Implemented types
- Available extensions
Constructors
- PROTOENT()
Properties
-
address
→ Pointer<
T> -
Available on T, provided by the StructAddress extension
The memory address of the underlying data.no setter - hashCode → int
-
The hash code for this object.
no setterinherited
-
p_aliases
↔ Pointer<
Pointer< Int8> > -
getter/setter pair
-
p_name
↔ Pointer<
Utf8> -
getter/setter pair
- p_proto ↔ int
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited