cellInitialize method
void
cellInitialize(})
override
Implementation
void cellInitialize(
int index, {
required int content,
required int width,
required Cursor cursor,
}) {
final cell = index * _cellSize;
_cells[cell + _cellContent] = content;
_cells[cell + _cellFgColor] = cursor.fg;
_cells[cell + _cellBgColor] = cursor.bg;
_cells[cell + _cellAttributes] =
(width << _cellWidth) + (cursor.flags << _cellFlags);
}