cellSetFlags method

void cellSetFlags(
  1. int index,
  2. int flags
)
override

Implementation

void cellSetFlags(int index, int flags) {
  final offset = index * _cellSize + _cellAttributes;
  var result = _cells[offset];
  result |= 0xFF << _cellFlags;
  result &= flags << _cellFlags;
  _cells[offset] = result;
}