openOrCloseInputConnectionIfNeeded method

void openOrCloseInputConnectionIfNeeded()

Implementation

void openOrCloseInputConnectionIfNeeded() {
  if (widget.focusNode.hasFocus && widget.focusNode.consumeKeyboardToken()) {
    openInputConnection();
  } else if (!widget.focusNode.hasFocus) {
    closeInputConnectionIfNeeded();
  }
}