a_cameras 1.0.2
a_cameras: ^1.0.2 copied to clipboard
A Flutter plugin for accessing camera functionalities across various platforms with a unified API. Currently supports web only.
example/lib/main.dart
import 'package:a_cameras/a_cameras.dart';
import 'package:flutter/material.dart';
import 'dart:async';
import 'picture_page.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final _camerasPlugin = Cameras();
List<CameraDescription> _list = [];
CameraController? _controller;
bool _loading = false;
int _currentCameraIndex = 0;
@override
void initState() {
super.initState();
_initPlatformState();
}
Future<void> _initPlatformState() async {
setState(() {
_loading = true;
});
final result = await _camerasPlugin.getAvailableCameras();
_controller = await _camerasPlugin.getCameraController();
await _controller?.initializeCamera(result.first);
setState(() {
_list = result;
_loading = false;
});
}
Future<void> _switchCamera() async {
final newIndex = (_currentCameraIndex + 1) % _list.length;
await _controller?.initializeCamera(_list[newIndex]);
setState(() {
_currentCameraIndex = newIndex;
});
}
Future<void> _captureImage(BuildContext context) async {
final bytes = await _controller?.captureImage();
if (bytes == null) return;
if (!mounted) return;
Navigator.of(context).push(
MaterialPageRoute(
builder: (context) {
return PicturePage(imageBytes: bytes);
},
),
);
}
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
actions: [
IconButton(
icon: const Icon(Icons.switch_camera, size: 42),
onPressed: _switchCamera,
),
const SizedBox(width: 16),
],
),
body: Builder(builder: (context) {
if (_loading) return const Center(child: CircularProgressIndicator());
final contr = _controller;
if (contr != null) return contr.buildPreview(context);
return Center(child: Text('Running on: $_list\n'));
}),
floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat,
floatingActionButton: Builder(
builder: (context) {
return OutlinedButton(
onPressed: () => _captureImage(context),
style: OutlinedButton.styleFrom(
backgroundColor: Colors.blue.withOpacity(0.4),
shape: const StadiumBorder(),
),
child: const Icon(Icons.camera_alt, size: 64),
);
},
),
),
);
}
}