bloobit 1.0.4-beta
bloobit: ^1.0.4-beta copied to clipboard
State management, as simple as it gets. Inspired by BloC, but stripped right back.
example/lib/main.dart
// ignore_for_file: prefer_const_literals_to_create_immutables,
// ignore_for_file: prefer_const_constructors
import 'dart:async';
import 'package:bloobit/bloobit.dart';
import 'package:flutter/material.dart';
import 'package:ioc_container/ioc_container.dart';
///The immutable state of the app
@immutable
class AppState {
const AppState(
this.callCount,
this.isProcessing,
this.displayWidgets,
);
final int callCount;
final bool isProcessing;
final bool displayWidgets;
AppState copyWith({
int? callCount,
bool? isProcessing,
bool? displayWidgets,
}) =>
AppState(
callCount ?? this.callCount,
isProcessing ?? this.isProcessing,
displayWidgets ?? this.displayWidgets,
);
}
///This extends `Bloobit` and implements the business logic with methods.
///When the state changes, we call `setState()`
class AppBloobit extends Bloobit<AppState> {
AppBloobit(this.countServerService, {void Function(AppState)? onSetState})
: super(const AppState(0, false, true), onSetState: onSetState);
final CountServerService countServerService;
void hideWidgets() {
setState(state.copyWith(displayWidgets: false));
}
Future<void> callGetCount() async {
setState(state.copyWith(isProcessing: true));
final callCount = await countServerService.getCallCount();
setState(state.copyWith(isProcessing: false, callCount: callCount));
}
}
///This emulates a server that counts the number of times it has been called.
class CountServerService {
int _counter = 0;
Future<int> getCallCount() =>
Future<int>.delayed(const Duration(seconds: 1), () async {
//If we return _counter++ the value is incorrect. Something strange here
// ignore: join_return_with_assignment
_counter++;
return _counter;
});
}
///Shortcuts for setting up streaming etc.
extension IocContainerBuilderExtensions on IocContainerBuilder {
///Adds a StreamController for the given type and exposes its
///stream as a singleton
void addStream<T>() => this
..addSingletonService(StreamController<T>.broadcast())
..addSingleton<Stream<T>>((con) => con.get<StreamController<T>>().stream);
}
void main() {
//Register services and the view model with an IoC container
final builder = IocContainerBuilder()
//A simple singleton service to emulate a server counting calls
..addSingletonService(CountServerService())
//Adds a Stream for AppState changes
..addStream<AppState>()
//The Bloobit
..addSingleton(
(con) => AppBloobit(
con.get<CountServerService>(),
onSetState: (s) =>
//Streams state changes to the AppState stream
con.get<StreamController<AppState>>().add(s),
),
);
final container = builder.toContainer();
container
.get<Stream<AppState>>()
//Stream the state changes to the debug console
.listen((appState) => debugPrint(appState.callCount.toString()));
runApp(MyApp(container));
}
class MyApp extends StatelessWidget {
const MyApp(this.container, {super.key});
final IocContainer container;
@override
Widget build(BuildContext context) => MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: BloobitPropagator<AppBloobit>(
bloobit: container.get<AppBloobit>(),
child: const Home(),
),
);
}
class Home extends StatefulWidget {
const Home({super.key});
@override
State<Home> createState() => _HomeState();
}
class _HomeState extends
//This is a normal State class
State<Home>
with
//This automatically adds the ability to call setState() on the model
AttachesSetState<Home, AppBloobit> {
@override
Widget build(BuildContext context) {
final bloobit = BloobitPropagator.of<AppBloobit>(context).bloobit;
return Scaffold(
appBar: AppBar(
title: const Text('Bloobit Sample'),
),
body: Stack(
children: [
if (bloobit.state.displayWidgets)
Wrap(
children: [
CounterDisplay(),
CounterDisplay(),
CounterDisplay(),
CounterDisplay(),
CounterDisplay(),
CounterDisplay(),
CounterDisplay(),
],
)
else
Text('X', style: Theme.of(context).textTheme.headline1),
Align(
alignment: Alignment.bottomRight,
child: Row(
children: [
FloatingActionButton(
onPressed: bloobit.callGetCount,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
FloatingActionButton(
onPressed: bloobit.hideWidgets,
tooltip: 'X',
child: const Icon(Icons.close),
),
],
),
),
],
),
);
}
}
class CounterDisplay extends StatelessWidget {
const CounterDisplay({
super.key,
});
@override
Widget build(BuildContext context) {
final bloobit = BloobitPropagator.of<AppBloobit>(context).bloobit;
return Padding(
padding: const EdgeInsets.all(10),
child: Container(
height: 200,
width: 200,
color: const Color(0xFFEEEEEE),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
if (bloobit.state.isProcessing)
const CircularProgressIndicator()
else
Text(
'${bloobit.state.callCount}',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
);
}
}