database_universe_flutter_libs 0.0.14
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Database Universe Library for help you save any data in anywhere with high performance speed, easy feature and ready for scala business
Database Universe #
Database Universe Library for help you save any data in anywhere with high performance speed, easy feature and ready for scala business
Demo #
đī¸ Docs #
- Documentation
- Youtube
- Telegram Support Group
- Contact Developer (check social media or readme profile github)
đī¸ Features #
- â đąī¸ Cross Platform support (Device, Web)
- â đī¸ Standarization Style Code
- â â¨ī¸ Cli (Terminal for help you use this library or create project)
- â đĨī¸ Api (If you developer bot / userbot you can use this library without interact cli just add library and use đī¸)
- â đ§Šī¸ Customizable Extension (if you want add extension so you can more speed up on development)
- â â¨ī¸ Pretty Information (user friendly for newbie)
âī¸ Fun Fact #
This library 100% use on every my create project (App, Server, Bot, Userbot)
đī¸ Proggres #
- 2024-05-11
đĨī¸ Install Library #
- Dart
dart pub add database_universe
đī¸ Quick Start #
Example Quickstart script minimal for insight you or make you use this library because very simple
// ignore_for_file: non_constant_identifier_names
import 'dart:io';
import 'package:database_universe/database_universe.dart';
import 'package:general_lib/general_lib.dart';
import 'package:path/path.dart' as path;
void main(List<String> args) async {
print("start");
/// add database
DatabaseUniverse databaseUniverse = DatabaseUniverse(
// change extension with your own
extension_name: "dbu",
// if set true if open database password wrong force open but database will empty
is_ignore_on_error: true,
);
// init database
databaseUniverse.init(crypto: Crypto(key: "od8wkk8nYbgv2na8ApaL0NMGq3rcpnF5"));
// set database directory
Directory directory_db = () {
if (Dart.isWeb) {
return Directory("");
}
return Directory(path.join(Directory.current.path, "db"));
}();
print("open");
// open disk database
DatabaseUniverseData<JsonScheme> databaseUniverseData = databaseUniverse.disk_open(file_name: "Slebew", directory: directory_db, valueData: JsonScheme({}));
// change value
print("update");
databaseUniverseData.value["first_name"] = "change name";
// check if key count is not int set to int 0
if (databaseUniverseData.value["count"] is int == false) {
databaseUniverseData.value["count"] = 0;
}
// increament
databaseUniverseData.value["count"] += 1;
// save to disk
databaseUniverse.disk_save(databaseUniverseData: databaseUniverseData, isWithClose: true);
print("saved");
}