derry 0.0.5 derry: ^0.0.5 copied to clipboard
Derry is a script manager for Dart. It helps you define script shortcuts and use them effortlessly, and performantly as it should be.
Derry #
Derry is a script manager for Dart.
Overview #
Derry helps you define shortcut scripts, and save you from having to type very long and forgettable long lines of scripts, again and again.
Instead of running this every time,
pub run build_runner build --delete-conflicting-outputs
Add this to pubspec.yaml
,
scripts:
build: pub run build_runner build --delete-conflicting-outputs
and run
derry run build
# or by alias
derry build
Installation #
Install derry as a global dependency from Pub as follows.
pub global activate derry
Then use derry to run a command from the current dart/flutter project.
derry run [script]
Usage #
When called, derry will look for a pubspec.yaml
file in the current directory, and will throw an error if not exist. The scripts can be declared within the scripts
node of the pubspec.yaml
file.
scripts:
build: pub run build_runner build
derry build
# or use `silent` option to hide outputs
derry build --silent
# or even with additional arguments
derry build -- --delete-conflicting-outputs
API Documentation #
Use aliases
Most used scripts are defined as aliases that you can use with a shorter derry command. Options available with derry run
command will also be available with these aliases. No other functionalities are added to these aliases, they are just extensions of derry run
command.
derry build # instead of derry run build
derry test # instead of derry run test
Use definition file
Scripts can be configured just inside the pubspec.yaml
file or within a separate file. When using a separate file to configure scripts, pass the file name as the value of the scripts
node in the pubspec.yaml
file.
# pubspec.yaml
scripts: derry.yaml
# derry.yaml
build: pub run build_runner build
Use scripts as List
A script can either be a single string or a list of strings. If it is a list, the strings inside of the list will be executed synchronously in the given order of the list.
build:
- pub run test
- echo "test completed"
- pub run build_runner build
Configure execution type
Note that in the list of scripts, executions will happen in separate processes, use &&
to execute multiple scripts in the same process. Alternatively, you can also configure the execution
value.
build:
execution: once # multiple by default
scripts:
- cat generated.txt
- pub run build_runner build # won't be called if generated.txt does not exist
This will be the same as using &&
but it saved the user from having very long lines of scripts.
Use subcommands
When defining scripts, the user can also define subcommands. Subcommands are references to commands/scripts that won't be executed with a separate derry process. For example,
test:
- pub run test
- echo "test completed"
build:
- $test # instead of using derry test
- flutter build
derry test
will spawn a new derry process to execute, while subcommands are not, reducing the time took to run dart code, and spawn that process.
List available scripts
Use this command to see what scripts are available in the current configuration.
derry ls
Why & How #
Honestly, I needed it. It was easy to make, though I had a hard time implementing the script execution. Since Dart's Process
isn't good at executing system commands, I used Rust with the help of Foreign Function Interfaces. For execution, currently cmd
is used for Windows and bash
is used for Linux and Mac. I know that's not optimal and I'm still looking for a way to allow users to use the current shell for executions.
Currently Supported Platforms #
64bit Linux, Windows, and Mac are currently supported.
License #
MIT © Frenco Jobs