esotericsoftware_spine_flutter 4.2.6
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The official Spine Flutter Runtime to load, display and interact with Spine animations.
4.2.6 #
- Fix analyzer errors, fix code style to adhere to Dart standards.
4.2.5 #
- Implemented batching of render commands, reducing the number of draw calls. 60/120fps for 100 Spineboys on all platforms.
0.0.4 #
- Clean-up
fromAsset()
factory methods so the atlas comes before skeleton data file name. - Rename
Vector2
toVec2
. - Make the bundle configurable in
SpineWidget.asset()
.
0.0.3 #
- Lower macOS deployment target to 10.11.
0.0.2 #
- Fix package name in build system
spine_flutter
>esotericsoftware_spine_flutter
.
0.0.1 #
Initial test release.