flame_lottie 0.1.1 flame_lottie: ^0.1.1 copied to clipboard
Flame wrapper for Lottie by AirBnB. This package implements a bridge between Lottie and Flame, allowing to load and display Lottie animations.
flame_lottie #
This package allows you to load and add Lottie animations to your Flame game.
Lottie is a mobile library for Android and iOS that parses Adobe After Effects animations exported as json with Bodymovin and renders them natively on mobile!
Source: lottie-android on Github
The native Lottie libraries (such as lottie-android) are maintained by Airbnb.
The Flutter package lottie
, on which this wrapper is based on, is by xaha.dev and can be
found on pub dev.
Usage #
To use it in your game you just need to add flame_lottie
to your pubspec.yaml.
Simply load the Lottie animation using the loadLottie method and the LottieBuilder. It allows all the various ways of loading a Lottie file:
- Lottie.asset, for obtaining a Lottie file from an AssetBundle using a key.
- Lottie.network, for obtaining a lottie file from a URL.
- Lottie.file, for obtaining a lottie file from a File.
- Lottie.memory, for obtaining a lottie file from a Uint8List.
... and add it as LottieComponent
to your flame 🔥 game.
Example:
class MyGame extends FlameGame {
...
@override
Future<void> onLoad() async {
final asset = Lottie.asset('assets/LottieLogo1.json');
final animation = await loadLottie(asset);
add(
LottieComponent(
composition: animation,
repeating: true, // continuously loop the animation
),
);
}
...
}