flame_riverpod 4.0.0+2 flame_riverpod: ^4.0.0+2 copied to clipboard
Model classes and an example project for using Riverpod in conjunction with Flame.
4.0.0+2 #
- Miscellaneous format post-processing on the files.
4.0.0+1 #
- Miscellaneous tidy-up of package internals.
4.0.0 #
- Made [WidgetRef] property on [ComponentRef] private. It should not be accessed directly.
- Removed the [riverpodAwar`eGameProvider]. If required, this is better handled at the application-level.
3.0.0 #
- Changes to focus on [FlameGame].
- [riverpodAwareGameProvider] now expects a [FlameGame].
- Removed the [HasComponentRef] on Game.
- Renamed [RiverpodComponentMixin] to [HasComponentRef]
- [HasComponentRef] now has a static setter for a WidgetRef. Components that use the new [HasComponentRef] mixin no longer need to explicitly provide a [ComponentRef].
- Renamed the [WidgetRef] property on the [ComponentRef] to [widgetRef].
- Updated Example to reflect changes.
- Updated README to reflect changes.
2.0.0 #
- Pruned the public API, removing custom widget definitions (these have now been defined inside the example for reference)
- Renamed [RiverpodAwareGameMixin] -> [HasComponentRef] to bring closer to the Flame 'house-style' for mixins.
1.1.0+2 #
- Another correction to README and example code. onMount should not call super.onLoad.
1.1.0+1 #
- Correction to README to reflect API change.
1.1.0 #
- Added [RiverpodComponentMixin] to handle disposing of [ProviderSubscription]s.
- Correction to the [RiverpodGameWidget] initialiseGame constructor - param is now [RiverpodAwareGameMixin Function (ref)] as originally intended.
1.0.0+1 #
- Reduced package description length.
- Ran dart format.
1.0.0 #
- Initial release.
- ComponentRef
- riverpodAwareGameProvider
- RiverpodAwareFlameGame
- RiverpodAwareGame
- RiverpodGameWidget