flame_svg 1.3.0 flame_svg: ^1.3.0 copied to clipboard
Package to add SVG rendering support for the Flame game engine
import 'package:flame/game.dart';
import 'package:flame_svg/flame_svg.dart';
import 'package:flutter/material.dart';
void main() {
runApp(GameWidget(game: MyGame()));
}
class MyGame extends FlameGame {
late Svg svgInstance;
@override
void render(Canvas canvas) {
super.render(canvas);
svgInstance.renderPosition(canvas, Vector2(100, 200), Vector2.all(300));
}
@override
Future<void> onLoad() async {
await super.onLoad();
svgInstance = await loadSvg('android.svg');
final android = SvgComponent(
svg: svgInstance,
position: Vector2.all(100),
size: Vector2.all(100),
);
add(android);
}
}