flutter_aoi 0.0.1-dev.2 copy "flutter_aoi: ^0.0.1-dev.2" to clipboard
flutter_aoi: ^0.0.1-dev.2 copied to clipboard

A Dart/Flutter wrapper for btleplug, the Rust BLE library.

example/lib/main.dart

import 'dart:convert';
import 'dart:typed_data';

import 'package:aoi/aoi.dart';
import 'package:flutter/material.dart';

void main() {
  init();
}

Future<void> init() async {
  final adapters = await AoiAdapter.getAdapters(bridge: api);

  final adapter = adapters.first;

  final aura =
      await adapter.startScan().first.timeout(const Duration(seconds: 10));

  print('Found peripheral: ${aura.prettyPrint()}');

  print('Stop scan');
  await adapter.stopScan();

  AoiConnectedPeripheral connectedPeripheral;
  try {
    connectedPeripheral = await aura.connect();
  } catch (e) {
    print('Could not connect: $e');
    rethrow;
  }

  print(
      'connectedPeripheral characteristics: ${connectedPeripheral.characteristics}');

  for (final c in connectedPeripheral.characteristics) {
    print('Characteristic: ${c.prettyPrint()}');

    if (c.hasProperty(AoiCharacteristicProperty.read)) {
      print('Trying to read it...');
      try {
        final data = await connectedPeripheral
            .read(characteristic: c)
            .timeout(const Duration(seconds: 10));
        print('Data: $data');
        try {
          print('Data as string: ${const Utf8Decoder().convert(data)}');
        } catch (e) {
          print('Not a valid string');
        }
      } catch (e) {
        print('Error while reading characteristic: $e');
      }
    }

    if (c.hasProperty(AoiCharacteristicProperty.write)) {
      print('Trying to write it...');
      try {
        await connectedPeripheral
            .write(characteristic: c, data: Uint8List.fromList([0x42, 0x42]))
            .timeout(const Duration(seconds: 10));
      } catch (e) {
        print('Error while writing characteristic: $e');
      }
    }

    print('Trying to read it...');
    try {
      final data = await connectedPeripheral
          .read(characteristic: c)
          .timeout(const Duration(seconds: 10));
      print('Data: $data');
      try {
        print('Data as string: ${const Utf8Decoder().convert(data)}');
      } catch (e) {
        print('Not a valid string');
      }
    } catch (e) {
      print('Error while reading characteristic: $e');
    }
  }

  print('Disconnect');
  await connectedPeripheral.disconnect();

  print('Done');
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key, required this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  late Future<List<AoiPeripheral>> peripherals = Future(() => []);

  @override
  void initState() {
    super.initState();
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text("You're running on"),
            // To render the results of a Future, a FutureBuilder is used which
            // turns a Future into an AsyncSnapshot, which can be used to
            // extract the error state, the loading state and the data if
            // available.
            //
            // Here, the generic type that the FutureBuilder manages is
            // explicitly named, because if omitted the snapshot will have the
            // type of AsyncSnapshot<Object?>.
            FutureBuilder<List<dynamic>>(
              // We await two unrelated futures here, so the type has to be
              // List<dynamic>.
              future: Future.wait([peripherals]),
              builder: (context, snap) {
                final style = Theme.of(context).textTheme.headline4;
                if (snap.error != null) {
                  // An error has been encountered, so give an appropriate response and
                  // pass the error details to an unobstructive tooltip.
                  debugPrint(snap.error.toString());
                  return Tooltip(
                    message: snap.error.toString(),
                    child: Text('Unknown OS', style: style),
                  );
                }

                // Guard return here, the data is not ready yet.
                final data = snap.data;
                if (data == null) return const CircularProgressIndicator();

                return Text('');
              },
            )
          ],
        ),
      ),
    );
  }
}
2
likes
0
points
16
downloads

Publisher

unverified uploader

Weekly Downloads

A Dart/Flutter wrapper for btleplug, the Rust BLE library.

Repository (GitHub)
View/report issues

License

unknown (license)

Dependencies

aoi, flutter, meta, path, path_provider

More

Packages that depend on flutter_aoi