flutter_facebook_auth 3.1.1 flutter_facebook_auth: ^3.1.1 copied to clipboard
The easiest way to add facebook login to your flutter app, get user information, profile picture and more. Web support included.
Sumary #
- Installation
- Android set up
- iOS set up
- Methods
- Example
- Using with firebase_auth
- Support for flutter Web
See a complete video tutorial using
flutter_facebook_auth
(Spanish Only) https://www.youtube.com/watch?v=X-x5pHQ4Gz8&list=PLV0nOzdUS5XuWMzOCGZQPwCEZ1m5aZEo5
Installation #
First, add flutter_facebook_auth
as a dependency in your pubspec.yaml file.
flutter_facebook_auth: ^3.1.1
🚫 IMPORTANT 🚫 #
When you install this plugin you need configure the plugin on Android and iOS before run the project . If you don't do it you will have a No implementation found error because the Facebook sdk will try to find the configuration. If you don't need the plugin yet please remove or comment it.
Android #
Go to Facebook Login for Android - Quickstart
-
Select an App or Create a New App
-
Skip the step 2 (Download the Facebook App)
-
Skip the step 3 (Integrate the Facebook SDK)
-
Edit Your Resources and Manifest add this config in your android project
-
Open your
/android/app/src/main/res/values/strings.xml
file, or create one if it doesn't exists. -
Add the following (replace
{your-app-id}
with your facebook app Id):<string name="facebook_app_id">{your-app-id}</string> <string name="fb_login_protocol_scheme">fb{your-app-id}</string>
Here one example of
strings.xml
<?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">Flutter Facebook Auth Example</string> <string name="facebook_app_id">1365719610250300</string> <string name="fb_login_protocol_scheme">fb1365719610250300</string> </resources>
-
Open the
/android/app/src/main/AndroidManifest.xml
file. -
Add the following uses-permission element after the application element
<uses-permission android:name="android.permission.INTERNET"/>
-
Add the following meta-data element, an activity for Facebook, and an activity and intent filter for Chrome Custom Tabs inside your application element
<meta-data android:name="com.facebook.sdk.ApplicationId"
android:value="@string/facebook_app_id"/>
<activity android:name="com.facebook.FacebookActivity"
android:configChanges=
"keyboard|keyboardHidden|screenLayout|screenSize|orientation"
android:label="@string/app_name" />
<activity
android:name="com.facebook.CustomTabActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="@string/fb_login_protocol_scheme" />
</intent-filter>
</activity>
Here one example of AndroidManifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="app.meedu.flutter_facebook_auth_example">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:name="io.flutter.app.FlutterApplication"
android:icon="@mipmap/ic_launcher"
android:label="facebook auth">
<meta-data
android:name="com.facebook.sdk.ApplicationId"
android:value="@string/facebook_app_id" />
<activity
android:name="com.facebook.FacebookActivity"
android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation"
android:label="@string/app_name" />
<activity
android:name="com.facebook.CustomTabActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="@string/fb_login_protocol_scheme" />
</intent-filter>
</activity>
<activity
android:name=".MainActivity"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:windowSoftInputMode="adjustResize">
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme" />
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
- Associate Your Package Name and Default Class with Your App
-
Provide the Development and Release Key Hashes for Your App
To find info to how to generate you key hash go to https://developers.facebook.com/docs/facebook-login/android?locale=en_US#6--provide-the-development-and-release-key-hashes-for-your-app
Note: if your application uses Google Play App Signing then you should get certificate SHA-1 fingerprint from Google Play Console and convert it to base64
You should add key hashes for every build variants like release, debug, CI/CD, etc.
Also if you want to add support for express login on Android go to https://developers.facebook.com/docs/facebook-login/android/#expresslogin
Check the example project to see a correct set up.
iOS #
for Objective-C projects (correctly works is not granted because this plugin was written with swift)
You need Swift support
The plugin is written inSwift
, so your project needs to have Swift support enabled. If you've created the project usingflutter create -i swift [projectName]
you are all set. If not, you can enable Swift support by opening the project with XCode, then chooseFile -> New -> File -> Swift File
. XCode will ask you if you wish to create Bridging Header, click yes.
-
In your Podfile uncomment the next line (You need set the minimum target to 9.0 or higher)
platform :ios, '9.0'
-
Go to Facebook Login for iOS - Quickstart and select or create your app.
-
Skip the step 2 (Set up Your Development Environment).
-
In the step 3 (Register and Configure Your App with Facebook) you need add your
Bundle Identifier
You can find you
Bundle Identifier
in Xcode (Runner - Target Runner - General) -
In the Step 4 you need configure your
Info.plist
file insideios/Runner/Info.plist
From Xcode you can open your
Info.plist
asSource Code
now add the next code and replace{your-app-id}
with your facebook app Id.
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleURLSchemes</key>
<array>
<string>fb{your-app-id}</string>
</array>
</dict>
</array>
<key>FacebookAppID</key>
<string>{your-app-id}</string>
<key>FacebookDisplayName</key>
<string>{your-app-name}</string>
<key>LSApplicationQueriesSchemes</key>
<array>
<string>fbapi</string>
<string>fb-messenger-share-api</string>
<string>fbauth2</string>
<string>fbshareextension</string>
</array>
If you have implement another providers (Like Google) in your app you should merge values in Info.plist
Check if you already have CFBundleURLTypes or LSApplicationQueriesSchemes keys in your Info.plist. If you have, you should merge their values, instead of adding a duplicate key.
Example with Google and Facebook implemetation:
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>CFBundleURLSchemes</key>
<array>
<string>fb{your-app-id}</string>
<string>com.googleusercontent.apps.{your-app-specific-url}</string>
</array>
</dict>
</array>
To use any of the Facebook dialogs (e.g., Login, Share, App Invites, etc.) that can perform an app switch to Facebook apps, your application's Info.plist also needs to include: )
<key>LSApplicationQueriesSchemes</key>
<array>
<string>fbapi</string>
<string>fbapi20130214</string>
<string>fbapi20130410</string>
<string>fbapi20130702</string>
<string>fbapi20131010</string>
<string>fbapi20131219</string>
<string>fbapi20140410</string>
<string>fbapi20140116</string>
<string>fbapi20150313</string>
<string>fbapi20150629</string>
<string>fbapi20160328</string>
<string>fbauth</string>
<string>fb-messenger-share-api</string>
<string>fbauth2</string>
<string>fbshareextension</string>
</array>
METHODS #
Just use FacebookAuth.instance
. NOTE: all methods are asynchronous.
FacebookAuth.instance.login()
: request login with a list of permissions.
Future<void> _login() async {
try {
// by default the login method has the next permissions ['email','public_profile']
AccessToken accessToken = (await FacebookAuth.instance.login())!;
print(accessToken.toJson());
// get the user data
final userData = await FacebookAuth.instance.getUserData();
print(userData);
} on FacebookAuthException catch (e) {
switch (e.errorCode) {
case FacebookAuthErrorCode.OPERATION_IN_PROGRESS:
print("You have a previous login operation in progress");
break;
case FacebookAuthErrorCode.CANCELLED:
print("login cancelled");
break;
case FacebookAuthErrorCode.FAILED:
print("login failed");
break;
}
}
}
The
public_profile
permission allows you read the next fieldsid, first_name, last_name, middle_name, name, name_format, picture, short_name
For more info go to https://developers.facebook.com/docs/facebook-login/permissions/
-
.logOut()
: close the current facebook session. -
.accessToken
: check if the user has an active facebook session. The response will benull
if the user is not logged.Expected response one instance of
AccessToken
class:{ "userId": "300333249307438", "token": "FACEBOOK_TOKEN", "expires": "2021-01-09T09:06:10.749", "lastRefresh": "2020-11-10T11:44:05.749", "applicationId": "1365719610250300", "isExpired": false, "grantedPermissions": ["email", "user_link"], "declinedPermissions": [] }
Example
Future<void> _checkIfIsLogged() async { final AccessToken accessToken = await FacebookAuth.instance.accessToken; if (accessToken != null) { // now you can call to FacebookAuth.instance.getUserData(); final userData = await FacebookAuth.instance.getUserData(); // final userData = await FacebookAuth.instance.getUserData(fields: "email,birthday,friends,gender,link"); } }
-
.getUserData({String fields = "name,email,picture"})
: get the user info only if the user is logged.
Only call this method if you have an user Logged
Expected response Map<String,dynamic>
:
{
email = "dsmr.apps@gmail.com";
id = 3003332493073668;
name = "Darwin Morocho";
picture = {
data = {
height = 50;
"is_silhouette" = 0;
url = "https://platform-lookaside.fbsbx.com/platform/profilepic/?asid=3003332493073668&height=50&width=50&ext=1570917120&hash=AeQMSBD5s4QdgLoh";
width = 50;
};
};
}
EXAMPLE #
import 'dart:convert';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter_facebook_auth/flutter_facebook_auth.dart';
void main() {
runApp(MyApp());
}
String prettyPrint(Map json) {
JsonEncoder encoder = new JsonEncoder.withIndent(' ');
String pretty = encoder.convert(json);
return pretty;
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
Map<String, dynamic>? _userData;
AccessToken? _accessToken;
bool _checking = true;
@override
void initState() {
super.initState();
_checkIfIsLogged();
}
Future<void> _checkIfIsLogged() async {
final accessToken = await FacebookAuth.instance.acessToken;
setState(() {
_checking = false;
});
if (accessToken != null) {
print("is Logged:::: ${prettyPrint(accessToken.toJson())}");
// now you can call to FacebookAuth.instance.getUserData();
final userData = await FacebookAuth.instance.getUserData();
// final userData = await FacebookAuth.instance.getUserData(fields: "email,birthday,friends,gender,link");
_accessToken = accessToken;
setState(() {
_userData = userData;
});
}
}
void _printCredentials() {
print(
prettyPrint(_accessToken.toJson()),
);
}
Future<void> _login() async {
try {
// show a circular progress indicator
setState(() {
_checking = true;
});
_accessToken = await FacebookAuth.instance.login(); // by the fault we request the email and the public profile
// loginBehavior is only supported for Android devices, for ios it will be ignored
// _accessToken = await FacebookAuth.instance.login(
// permissions: ['email', 'public_profile', 'user_birthday', 'user_friends', 'user_gender', 'user_link'],
// loginBehavior:
// LoginBehavior.DIALOG_ONLY, // (only android) show an authentication dialog instead of redirecting to facebook app
// );
_printCredentials();
// get the user data
// by default we get the userId, email,name and picture
final userData = await FacebookAuth.instance.getUserData();
// final userData = await FacebookAuth.instance.getUserData(fields: "email,birthday,friends,gender,link");
_userData = userData;
} on FacebookAuthException catch (e) {
// if the facebook login fails
print(e.message); // print the error message in console
// check the error type
switch (e.errorCode) {
case FacebookAuthErrorCode.OPERATION_IN_PROGRESS:
print("You have a previous login operation in progress");
break;
case FacebookAuthErrorCode.CANCELLED:
print("login cancelled");
break;
case FacebookAuthErrorCode.FAILED:
print("login failed");
break;
}
} catch (e, s) {
// print in the logs the unknown errors
print(e);
print(s);
} finally {
// update the view
setState(() {
_checking = false;
});
}
}
Future<void> _logOut() async {
await FacebookAuth.instance.logOut();
_accessToken = null;
_userData = null;
setState(() {});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Facebook Auth Example'),
),
body: _checking
? Center(
child: CircularProgressIndicator(),
)
: SingleChildScrollView(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
Text(
_userData != null ? prettyPrint(_userData) : "NO LOGGED",
),
SizedBox(height: 20),
_accessToken != null
? Text(
prettyPrint(_accessToken.toJson()),
)
: Container(),
SizedBox(height: 20),
CupertinoButton(
color: Colors.blue,
child: Text(
_userData != null ? "LOGOUT" : "LOGIN",
style: TextStyle(color: Colors.white),
),
onPressed: _userData != null ? _logOut : _login,
),
SizedBox(height: 50),
],
),
),
),
),
);
}
}
Using with firebase_auth #
import 'package:firebase_auth/firebase_auth.dart';
.
.
.
Future<UserCredential?> signInWithFacebook() async {
try {
final AccessToken accessToken = await FacebookAuth.instance.login();
// Create a credential from the access token
final OAuthCredential credential = FacebookAuthProvider.credential(
accessToken.token,
);
// Once signed in, return the UserCredential
return await FirebaseAuth.instance.signInWithCredential(credential);
} on FacebookAuthException catch (e) {
// handle the FacebookAuthException
} on FirebaseAuthException catch (e) {
// handle the FirebaseAuthException
} finally {}
return null;
}
Add Support for flutter Web #
Check a web demo here
🚫 IMPORTANT: the facebook javascript SDK is only allowed to use with https
but you can test the plugin in your localhost with an error message in your web console.
👉 The accessToken
method only works in live mode using https
and you must add your OAuth redirect URL in your facebook developer console.
Download the flutter_facebook_auth.js file and put it into your web
folder.
Now you need to define your FACEBOOK_APP_ID
and the flutter_facebook_auth.js
script in your index.html
at the top of your body tag.
<script>
var FACEBOOK_APP_ID = "YOUR_FACEBOOK_APP_ID";
window.fbAsyncInit = function () {
FB.init({
appId: FACEBOOK_APP_ID,
cookie: true,
xfbml: true,
version: "v9.0",
});
FB.AppEvents.logPageView();
};
</script>
<script async defer crossorigin="anonymous" src="https://connect.facebook.net/en_US/sdk.js" ></script>
<script src="flutter_facebook_auth.js" type="application/javascript" ></script>
Example
<!DOCTYPE html>
<html>
<head>
<base href="/" />
<meta charset="UTF-8" />
<meta content="IE=Edge" http-equiv="X-UA-Compatible" />
<meta name="description" content="Demonstrates how to use the flutter_facebook_auth plugin." />
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<meta name="apple-mobile-web-app-title" content="flutter_facebook_auth_example" />
<link rel="apple-touch-icon" href="icons/Icon-192.png" />
<link rel="icon" type="image/png" href="favicon.png" />
<title>flutter_facebook_auth_example</title>
<link rel="manifest" href="manifest.json" />
</head>
<body>
<script>
var FACEBOOK_APP_ID = "1329834902365798";
window.fbAsyncInit = function () {
FB.init({
appId: FACEBOOK_APP_ID,
cookie: true,
xfbml: true,
version: "v9.0",
});
FB.AppEvents.logPageView();
};
</script>
<script async defer crossorigin="anonymous" src="https://connect.facebook.net/en_US/sdk.js"></script>
<script src="flutter_facebook_auth.js" type="application/javascript"></script>
<script>
if ("serviceWorker" in navigator) {
window.addEventListener("flutter-first-frame", function () {
navigator.serviceWorker.register("flutter_service_worker.js");
});
}
</script>
<script src="main.dart.js" type="application/javascript"></script>
</body>
</html>