flutter_ringtone_manager 1.1.0+1
flutter_ringtone_manager: ^1.1.0+1 copied to clipboard
RingtoneManager plugin provides access to ringtones, notification, and other types of sounds for both Android & iOS platforms. A perfect player for short sounds.
flutter_ringtone_manager #
A Flutter project to play default sounds of the devices such as Ringtone, Alarm, Notification and custom quick sound. RingtoneManager provides access to ringtones, notification, and other types of sounds. This plugin is capable of accessing all the features of native methods in both Android & iOS
.
Key features #
- Below types of the sound effect can play with this this package
- Ringtone
- Alarm
- Notification
- Custom asset sound
- System sound by ID in iOS(default short/alert sounds)
Getting Started #
Playing Custom sound that located under flutter assets
folder is the key feature of this plugin as below, sound file name with its extension must be provided. Mention the sub-folder name along with file name if the file is not directly located into assets
folder.
ElevatedButton(
onPressed: () {
_flutterRingtoneManager
.playAudioAsset("audio/test.mp3");
},
child: const Text("Play custom Asset"))
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_ringtone_manager/flutter_ringtone_manager.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final _flutterRingtoneManager = FlutterRingtoneManager();
@override
void initState() {
super.initState();
initPlatformState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: SizedBox(
width: double.infinity,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
OutlinedButton(
onPressed: () {
_flutterRingtoneManager.playRingtone();
},
child: const Text("Play Ringtone")),
OutlinedButton(
onPressed: () => {_flutterRingtoneManager.playAlarm()},
child: const Text('Play Alarm')),
OutlinedButton(
onPressed: () {
_flutterRingtoneManager.playNotification();
},
child: const Text("Play Notification")),
ElevatedButton(
onPressed: () {
_flutterRingtoneManager
.playAudioAsset("audio/test.mp3");
},
child: const Text("Play custom Asset")),
ElevatedButton(
onPressed: () => _flutterRingtoneManager.stop(),
style: ButtonStyle(
foregroundColor:
WidgetStateProperty.all(Colors.white),
backgroundColor:
WidgetStateProperty.all<Color>(Colors.red)),
child: const Text("Stop"))
],
))),
);
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
}
}
Feel free to contribute to this package!! 🙇♂️ #
Always happy if anyone wants to help to improve this package!
If you need any features #
Please open an issue so that we can discuss your feature request 🙏