flutter_runtime_env 0.0.1
flutter_runtime_env: ^0.0.1 copied to clipboard
Gives you some information about the runtime env. Such as if it is running in the Firebase TestLab
example/lib/main.dart
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_runtime_env/flutter_runtime_env.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
bool _shouldBeEnabled = false;
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
var result = await shouldEnableAnalytics();
setState(() {
_shouldBeEnabled = result;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Should Enable Analytics'),
),
body: Center(
child: Text('Should Analytics be Enabled: $_shouldBeEnabled\n'),
),
),
);
}
}