flutter_triple 0.0.11+1
flutter_triple: ^0.0.11+1 copied to clipboard
Implementation of the Segmented State Pattern (SSP) nicknamed Triple.
example/lib/main.dart
import 'package:flutter/material.dart';
import 'counter.dart';
import 'package:flutter_triple/flutter_triple.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final counter = Counter();
Widget _floatingButton(bool active) {
return FloatingActionButton(
onPressed: active ? counter.increment : null,
tooltip: active ? 'Increment' : 'no-active',
backgroundColor: active ? Theme.of(context).primaryColor : Colors.grey,
child: Icon(Icons.add),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
actions: [
IconButton(onPressed: counter.undo, icon: Icon(Icons.arrow_back_ios)),
IconButton(
onPressed: counter.redo, icon: Icon(Icons.arrow_forward_ios)),
],
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ScopedBuilder<int, Exception, Counter>(
store: counter,
onLoading: (_, loading) {
return Text(
!loading
? 'You have pushed the button this many times:'
: 'Carregando...',
);
}),
ScopedBuilder<int, Exception, Counter>(
store: counter,
onState: (_, state) {
return Text(
'$state',
style: Theme.of(context).textTheme.headline4,
);
},
),
],
),
),
floatingActionButton: TripleBuilder<int, Exception, Counter>(
store: counter,
builder: (_, triple) => _floatingButton(
!triple.loading || triple.event == TripleEvent.state,
)),
);
}
}