flutter_webrtc 0.9.30+hotfix.2 flutter_webrtc: ^0.9.30+hotfix.2 copied to clipboard
Flutter WebRTC plugin for iOS/Android/Destkop/Web, based on GoogleWebRTC.
Flutter-WebRTC #
WebRTC plugin for Flutter Mobile/Desktop/Web
Sponsored with đ by
Enterprise Grade APIs for Feeds & Chat. Try the Flutter Chat tutorial đŹ
LiveKit - Open source WebRTC infrastructure
Functionality #
Feature | Android | iOS | Web | macOS | Windows | Linux | Embedded | Fuchsia |
---|---|---|---|---|---|---|---|---|
Audio/Video | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | [WIP] | |
Data Channel | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | [WIP] | |
Screen Capture | âď¸ | âď¸(*) | âď¸ | âď¸ | âď¸ | âď¸ | [WIP] | |
Unified-Plan | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | [WIP] | |
Simulcast | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | [WIP] | |
MediaRecorder | â ď¸ | â ď¸ | âď¸ | |||||
SFrame/FrameCryptor | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | âď¸ | ||
Insertable Streams |
Additional platform/OS support from the other community
- flutter-tizen: https://github.com/flutter-tizen/plugins/tree/master/packages/flutter_webrtc
- flutter-elinux(WIP): https://github.com/sony/flutter-elinux-plugins/issues/7
Add flutter_webrtc
as a dependency in your pubspec.yaml file.
iOS #
Add the following entry to your Info.plist file, located in <project root>/ios/Runner/Info.plist
:
<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) Camera Usage!</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) Microphone Usage!</string>
This entry allows your app to access camera and microphone.
Note for iOS. #
The WebRTC.xframework compiled after the m104 release no longer supports iOS arm devices, so need to add the config.build_settings['ONLY_ACTIVE_ARCH'] = 'YES'
to your ios/Podfile in your project
ios/Podfile
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
# Workaround for https://github.com/flutter/flutter/issues/64502
config.build_settings['ONLY_ACTIVE_ARCH'] = 'YES' # <= this line
end
end
end
Android #
Ensure the following permission is present in your Android Manifest file, located in <project root>/android/app/src/main/AndroidManifest.xml
:
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
If you need to use a Bluetooth device, please add:
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
The Flutter project template adds it, so it may already be there.
Also you will need to set your build settings to Java 8, because official WebRTC jar now uses static methods in EglBase
interface. Just add this to your app level build.gradle
:
android {
//...
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
If necessary, in the same build.gradle
you will need to increase minSdkVersion
of defaultConfig
up to 23
(currently default Flutter generator set it to 16
).
Important reminder #
When you compile the release apk, you need to add the following operations, Setup Proguard Rules
Contributing #
The project is inseparable from the contributors of the community.
- CloudWebRTC - Original Author
- RainwayApp - Sponsor
- 亢ĺ°ĺ - Sponsor
- ION - Sponsor
- reSipWebRTC - Sponsor
- ć˛ĺžˇçąłç§ć-36莰ćĺćż - Sponsor
- éżćŻçšç˝çťç§ććéĺ Źĺ¸ - Sponsor
Example #
For more examples, please refer to flutter-webrtc-demo.
Contributors #
Code Contributors #
This project exists thanks to all the people who contribute. [Contribute].
Financial Contributors #
Become a financial contributor and help us sustain our community. [Contribute]
Individuals
Organizations
Support this project with your organization. Your logo will show up here with a link to your website. [Contribute]