google_sign_in 6.2.2 google_sign_in: ^6.2.2 copied to clipboard
Flutter plugin for Google Sign-In, a secure authentication system for signing in with a Google account.
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// ignore_for_file: avoid_print
import 'dart:async';
import 'dart:convert' show json;
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:google_sign_in/google_sign_in.dart';
import 'package:http/http.dart' as http;
import 'src/sign_in_button.dart';
/// The scopes required by this application.
// #docregion Initialize
const List<String> scopes = <String>[
'email',
'https://www.googleapis.com/auth/contacts.readonly',
];
GoogleSignIn _googleSignIn = GoogleSignIn(
// Optional clientId
// clientId: 'your-client_id.apps.googleusercontent.com',
scopes: scopes,
);
// #enddocregion Initialize
void main() {
runApp(
const MaterialApp(
title: 'Google Sign In',
home: SignInDemo(),
),
);
}
/// The SignInDemo app.
class SignInDemo extends StatefulWidget {
///
const SignInDemo({super.key});
@override
State createState() => _SignInDemoState();
}
class _SignInDemoState extends State<SignInDemo> {
GoogleSignInAccount? _currentUser;
bool _isAuthorized = false; // has granted permissions?
String _contactText = '';
@override
void initState() {
super.initState();
_googleSignIn.onCurrentUserChanged
.listen((GoogleSignInAccount? account) async {
// #docregion CanAccessScopes
// In mobile, being authenticated means being authorized...
bool isAuthorized = account != null;
// However, on web...
if (kIsWeb && account != null) {
isAuthorized = await _googleSignIn.canAccessScopes(scopes);
}
// #enddocregion CanAccessScopes
setState(() {
_currentUser = account;
_isAuthorized = isAuthorized;
});
// Now that we know that the user can access the required scopes, the app
// can call the REST API.
if (isAuthorized) {
unawaited(_handleGetContact(account!));
}
});
// In the web, _googleSignIn.signInSilently() triggers the One Tap UX.
//
// It is recommended by Google Identity Services to render both the One Tap UX
// and the Google Sign In button together to "reduce friction and improve
// sign-in rates" ([docs](https://developers.google.com/identity/gsi/web/guides/display-button#html)).
_googleSignIn.signInSilently();
}
// Calls the People API REST endpoint for the signed-in user to retrieve information.
Future<void> _handleGetContact(GoogleSignInAccount user) async {
setState(() {
_contactText = 'Loading contact info...';
});
final http.Response response = await http.get(
Uri.parse('https://people.googleapis.com/v1/people/me/connections'
'?requestMask.includeField=person.names'),
headers: await user.authHeaders,
);
if (response.statusCode != 200) {
setState(() {
_contactText = 'People API gave a ${response.statusCode} '
'response. Check logs for details.';
});
print('People API ${response.statusCode} response: ${response.body}');
return;
}
final Map<String, dynamic> data =
json.decode(response.body) as Map<String, dynamic>;
final String? namedContact = _pickFirstNamedContact(data);
setState(() {
if (namedContact != null) {
_contactText = 'I see you know $namedContact!';
} else {
_contactText = 'No contacts to display.';
}
});
}
String? _pickFirstNamedContact(Map<String, dynamic> data) {
final List<dynamic>? connections = data['connections'] as List<dynamic>?;
final Map<String, dynamic>? contact = connections?.firstWhere(
(dynamic contact) => (contact as Map<Object?, dynamic>)['names'] != null,
orElse: () => null,
) as Map<String, dynamic>?;
if (contact != null) {
final List<dynamic> names = contact['names'] as List<dynamic>;
final Map<String, dynamic>? name = names.firstWhere(
(dynamic name) =>
(name as Map<Object?, dynamic>)['displayName'] != null,
orElse: () => null,
) as Map<String, dynamic>?;
if (name != null) {
return name['displayName'] as String?;
}
}
return null;
}
// This is the on-click handler for the Sign In button that is rendered by Flutter.
//
// On the web, the on-click handler of the Sign In button is owned by the JS
// SDK, so this method can be considered mobile only.
// #docregion SignIn
Future<void> _handleSignIn() async {
try {
await _googleSignIn.signIn();
} catch (error) {
print(error);
}
}
// #enddocregion SignIn
// Prompts the user to authorize `scopes`.
//
// This action is **required** in platforms that don't perform Authentication
// and Authorization at the same time (like the web).
//
// On the web, this must be called from an user interaction (button click).
// #docregion RequestScopes
Future<void> _handleAuthorizeScopes() async {
final bool isAuthorized = await _googleSignIn.requestScopes(scopes);
// #enddocregion RequestScopes
setState(() {
_isAuthorized = isAuthorized;
});
// #docregion RequestScopes
if (isAuthorized) {
unawaited(_handleGetContact(_currentUser!));
}
// #enddocregion RequestScopes
}
Future<void> _handleSignOut() => _googleSignIn.disconnect();
Widget _buildBody() {
final GoogleSignInAccount? user = _currentUser;
if (user != null) {
// The user is Authenticated
return Column(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
ListTile(
leading: GoogleUserCircleAvatar(
identity: user,
),
title: Text(user.displayName ?? ''),
subtitle: Text(user.email),
),
const Text('Signed in successfully.'),
if (_isAuthorized) ...<Widget>[
// The user has Authorized all required scopes
Text(_contactText),
ElevatedButton(
child: const Text('REFRESH'),
onPressed: () => _handleGetContact(user),
),
],
if (!_isAuthorized) ...<Widget>[
// The user has NOT Authorized all required scopes.
// (Mobile users may never see this button!)
const Text('Additional permissions needed to read your contacts.'),
ElevatedButton(
onPressed: _handleAuthorizeScopes,
child: const Text('REQUEST PERMISSIONS'),
),
],
ElevatedButton(
onPressed: _handleSignOut,
child: const Text('SIGN OUT'),
),
],
);
} else {
// The user is NOT Authenticated
return Column(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
const Text('You are not currently signed in.'),
// This method is used to separate mobile from web code with conditional exports.
// See: src/sign_in_button.dart
buildSignInButton(
onPressed: _handleSignIn,
),
],
);
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Google Sign In'),
),
body: ConstrainedBox(
constraints: const BoxConstraints.expand(),
child: _buildBody(),
));
}
}