hydrated_bloc 5.0.3 hydrated_bloc: ^5.0.3 copied to clipboard
An extension to the bloc state management library which automatically persists and restores bloc states.
An extension to the bloc state management library which automatically persists and restores bloc states and is built on top of hydrated_cubit.
Overview #
hydrated_bloc
exports a Storage
interface which means it can work with any storage provider. Out of the box, it comes with its own implementation: HydratedStorage
.
HydratedStorage
is built on top of path_provider for a platform-agnostic storage layer. The out-of-the-box storage implementation reads/writes to file using the toJson
/fromJson
methods on HydratedBloc
and should perform very well for most use-cases (performance reports coming soon). HydratedStorage
is supported for desktop (example).
Usage #
1. Use HydratedStorage
#
void main() async {
WidgetsFlutterBinding.ensureInitialized();
HydratedBloc.storage = await HydratedStorage.build();
runApp(App());
}
2. Extend HydratedBloc
and override fromJson
/toJson
#
enum CounterEvent { increment, decrement }
class CounterBloc extends HydratedBloc<CounterEvent, int> {
CounterBloc() : super(0);
@override
Stream<int> mapEventToState(CounterEvent event) async* {
switch (event) {
case CounterEvent.decrement:
yield state - 1;
break;
case CounterEvent.increment:
yield state + 1;
break;
}
}
@override
int fromJson(Map<String, dynamic> json) => json['value'] as int;
@override
Map<String, int> toJson(int state) => { 'value': state };
}
Now our CounterBloc
is a HydratedBloc
and will automatically persist its state. We can increment the counter value, hot restart, kill the app, etc... and our CounterBloc
will always retain its state.
Custom Storage Directory #
By default, all data is written to temporary storage which means it can be wiped by the operating system at any point in time.
An optional storageDirectory
can be provided to override the default temporary storage directory:
HydratedBloc.storage = await HydratedStorage.build(
storageDirectory: await getApplicationDocumentsDirectory(),
);
Custom Hydrated Storage #
If the default HydratedStorage
doesn't meet your needs, you can always implement a custom Storage
by simply implementing the Storage
interface and initializing HydratedBloc
with the custom Storage
.
// my_hydrated_storage.dart
class MyHydratedStorage implements Storage {
@override
dynamic read(String key) {
// TODO: implement read
}
@override
Future<void> write(String key, dynamic value) async {
// TODO: implement write
}
@override
Future<void> delete(String key) async {
// TODO: implement delete
}
@override
Future<void> clear() async {
// TODO: implement clear
}
}
// main.dart
HydratedBloc.storage = MyHydratedStorage();
Maintainers #
Supporters #
Starware #
Hydrated Bloc is Starware.
This means you're free to use the project, as long as you star its GitHub repository.
Your appreciation makes us grow and glow up. ⭐