keyboard_detection 0.6.0-rc.2 keyboard_detection: ^0.6.0-rc.2 copied to clipboard
This plugin gives you an easy way to detect if the keyboard is visible or not using bottom view insets.
Keyboard Detection #
This plugin gives you an easy way to detect if the keyboard is visible or not. It uses the resizing of the bottom view inset to check the the keyboard visibility, so it's native to flutter.
Introduction #
Simple Usage #
You just need to wrap the Scaffold
with KeyboardDetection
like below and listen to onChanged
value.
@override
Widget build(BuildContext context) {
return MaterialApp(
home: KeyboardDetection(
controller: KeyboardDetectionController(
onChanged: (value) {
print('Keyboard visibility onChanged: $value');
setState(() {
keyboardState = value;
stateAsBool = keyboardDetectionController.stateAsBool;
});
},
),
child: Scaffold(
appBar: AppBar(
title: const Text('Keyboard Detection'),
),
body: Center(
child: Column(
children: [
Text('State: $keyboardState'),
const TextField(),
],
),
),
),
),
);
}
onChanged
will be returned in enum KeyboardState
(unknown
: unknown, visibling
: visibling, visible
: visible, hiding
: hiding, hidden
: hidden).
Usage With Controller #
You can declare the controller
outside the build
method like below:
late KeyboardDetectionController keyboardDetectionController;
@override
void initState() {
keyboardDetectionController = KeyboardDetectionController(
onChanged: (value) {
print('Keyboard visibility onChanged: $value');
setState(() {
keyboardState = value;
stateAsBool = keyboardDetectionController.stateAsBool;
});
},
);
keyboardDetectionController.stream.listen((state) {
print('Listen to onChanged: $state');
});
super.initState();
}
and add it to controller
inside build
method:
@override
Widget build(BuildContext context) {
return KeyboardDetection(
controller: keyboardDetectionController,
child: Scaffold(
appBar: AppBar(
title: const Text('Keyboard Detection'),
),
body: Center(
child: Padding(
padding: const EdgeInsets.all(12.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text('State: $keyboardState'),
Text('State as bool: $stateAsBool'),
FutureBuilder(
future: keyboardDetectionController.ensureKeyboardSizeLoaded,
builder: (context, snapshot) {
if (snapshot.hasData) {
return Text(
'Keyboard size is loaded with size: ${keyboardDetectionController.keyboardSize}');
}
return const Text('Keyboard size is still loading');
},
),
const TextField(),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (_) => const MyApp(),
),
);
},
child: const Text('Navigate to another page'),
),
ElevatedButton(
onPressed: () {
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (_) => const MyApp(),
),
(_) => false);
},
child: const Text('Move to another page'),
)
],
),
),
),
),
);
}
You can get the current state of the keyboard visibility by using:
-
keyboardDetectionController.state
: the current state of the keyboard visibility return in enumKeyboardState
(unknown
: unknown,visibling
: visibling,visible
: visible,hiding
: hiding,hidden
: hidden). -
keyboardDetectionController.stateAsBool
: the current state of the keyboard visibility return inbool?
(null
: unknown,true
: completely visible,false
: completely hidden). -
keyboardDetectionController.stream
to listen for keyboard visibility changing events inKeyboardState
. -
keyboardDetectionController.size
to get the keyboard size. Please notice that this value may returns 0 even when the keyboard state is visible because the keyboard needs time to show up completely. So that, you should callkeyboardDetectionController.isSizeLoaded
to checks that the keyboard size is loaded or not. From version0.5.0
, you can wait for this value by usingawait keyboardDetectionController.ensureSizeLoaded
.