language_helper 0.0.1+1 language_helper: ^0.0.1+1 copied to clipboard
Make it easier for you to implement multiple languages into your app.
Language Helper #
Make it easier for you to implement multiple languages into your app.
Usage #
Create the data:
LanguageData data = {
LanguageCodes.en: {
'Hello': 'Hello',
'Change language': 'Change language',
},
LanguageCodes.vi: {
'Hello': 'Xin Chào',
'Change language': 'Thay đổi ngôn ngữ',
}
};
Initialize the data:
LanguageHelper.instance.initial(
data: data,
defaultCode: LanguageCodes.en, // Optional. Default is set to the first language of [data]
isDebug: true, // Print debug log. Default is set to false
);
Translate text:
final text = LanguageHelper.instance.translate('Hello');
Use extension:
final text = 'Hello'.tr;
Use builder to rebuild the widgets automatically on change:
- For all widget in your app:
@override
Widget build(BuildContext context) {
return LanguageNotifier(builder: (context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Hello'.tr),
),
body: Center(
child: Column(
children: [
Text('Hello'.tr),
ElevatedButton(
onPressed: () {
LanguageHelper.instance.change(LanguageCodes.vi);
},
child: Text('Change language'.tr),
),
],
),
),
),
);
});
}
- For specific widget:
LanguageNotifier(
builder: (context) {
return Text('Hello'.tr);
},
),
No matter how many LanguageNotifier
that you use, the plugin only rebuilds the outest (the root) widget of LanguageNotifier
, so it improves a lot performance. And all LanguageNotifier
widgets will be rebuilt at the same time.
Additional Information #
- The
LanguageCodes
contains all the languages with additional information like name in English (name) and name in native language (nativeName). - This is the very first state so it may contain issues.