media_kit_video 0.0.11 media_kit_video: ^0.0.11 copied to clipboard
Native implementation for video playback in package:media_kit.
0.0.11 #
- fix(android): improve
Texture
resize handling
0.0.10 #
- feat:
VideoControllerConfiguration
- feat:
VideoController.waitUntilFirstFrameRendered
- refactor: clean-up package structure
- refactor: remove
VideoController.dispose
- refactor:
VideoController.create
->VideoController
constructor - fix(android): add
av1
tohwdec-codecs
- fix(android): use
--vo=gpu
+--hwdec=mediacodec-copy
/wenableHardwareAcceleration
0.0.9 #
- fix(android): revert to
--vo=mediacodec_embed
inenableHardwareAcceleration
0.0.8 #
- fix(android): subtitle rendering
- fix(android): video rendering inside emulators (#149)
- fix(android): video rendering with
enableHardwareAcceleration: false
0.0.7 #
- fix(linux): VAAPI hardware acceleration
- perf(windows):
VideoOutput::Resize
: delete texture objects in background
0.0.6 #
- fix(windows): synchronize texture object deletion in on unregister v.i.z
VideoOutput::Resize
orVideoOutput::~VideoOutput
0.0.5 #
- Android support
- feat:
VideoController.setSize
- fix: set
vo
tolibmpv
before creating render context - refactor:
VideoController.create
takesPlayer
reference instead ofhandle
0.0.4 #
- fix: use
mkdir
instead of.gitkeep
0.0.3 #
- fix: add
.framework
&.xcframework
for all libs
0.0.2 #
- macOS support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + pixel buffer + METAL
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer
- iOS support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + pixel buffer
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer
- fix(windows): use
TextureRegistrar::UnregisterTexture
release callback to free texture resources - fix(windows): synchronize texture unregister & release on frame dimensions change
- feat:
aspectRatio
parameter forVideo
widget
0.0.1 #
- Initial release.
- Windows support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + ANGLE + DirectX 11
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer
- GNU/Linux support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + GDK/GL
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer