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outdatedDart 1 only

A mock framework inspired by Mockito.

Mock library for Dart inspired by Mockito.

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Current mock libraries suffer from specifying method names as strings, which cause a lot of problems:

  • Poor refactoring support: rename method and you need manually search/replace it's usage in when/verify clauses.
  • Poor support from IDE: no code-completion, no hints on argument types, can't jump to definition

Dart's mockito package fixes these issues - stubbing and verifying are first-class citizens.

Let's create mocks #

import 'package:mockito/mockito.dart';

// Real class
class Cat {
  String sound() => "Meow";
  bool eatFood(String food, {bool hungry}) => true;
  int walk(List<String> places);
  void sleep() {}
  void hunt(String place, String prey) {}
  int lives = 9;
}

// Mock class
class MockCat extends Mock implements Cat {}

// mock creation
var cat = new MockCat();

Let's verify some behaviour! #

//using mock object
cat.sound();
//verify interaction
verify(cat.sound());

Once created, mock will remember all interactions. Then you can selectively verify whatever interaction you are interested in.

How about some stubbing? #

// Unstubbed methods return null:
expect(cat.sound(), nullValue);

// Stubbing - before execution:
when(cat.sound()).thenReturn("Purr");
expect(cat.sound(), "Purr");

// You can call it again:
expect(cat.sound(), "Purr");

// Let's change the stub:
when(cat.sound()).thenReturn("Meow");
expect(cat.sound(), "Meow");

// You can stub getters:
when(cat.lives).thenReturn(9);
expect(cat.lives, 9);

// You can stub a method to throw:
when(cat.lives).thenThrow(new RangeError('Boo'));
expect(() => cat.lives, throwsRangeError);

// We can calculate a response at call time:
var responses = ["Purr", "Meow"];
when(cat.sound()).thenAnswer(() => responses.removeAt(0));
expect(cat.sound(), "Purr");
expect(cat.sound(), "Meow");

By default, for all methods that return a value, mock returns null. Stubbing can be overridden: for example common stubbing can go to fixture setup but the test methods can override it. Please note that overridding stubbing is a potential code smell that points out too much stubbing. Once stubbed, the method will always return stubbed value regardless of how many times it is called. Last stubbing is more important, when you stubbed the same method with the same arguments many times. In other words: the order of stubbing matters, but it is meaningful rarely, e.g. when stubbing exactly the same method calls or sometimes when argument matchers are used, etc.

A quick word on async stubbing #

Using thenReturn to return a Future or Stream will throw an ArgumentError. This is because it can lead to unexpected behaviors. For example:

  • If the method is stubbed in a different zone than the zone that consumes the Future, unexpected behavior could occur.
  • If the method is stubbed to return a failed Future or Stream and it doesn't get consumed in the same run loop, it might get consumed by the global exception handler instead of an exception handler the consumer applies.

Instead, use thenAnswer to stub methods that return a Future or Stream.

// BAD
when(mock.methodThatReturnsAFuture())
    .thenReturn(new Future.value('Stub'));
when(mock.methodThatReturnsAStream())
    .thenReturn(new Stream.fromIterable(['Stub']));

// GOOD
when(mock.methodThatReturnsAFuture())
    .thenAnswer((_) => new Future.value('Stub'));
when(mock.methodThatReturnsAStream())
    .thenAnswer((_) => new Stream.fromIterable(['Stub']));

If, for some reason, you desire the behavior of thenReturn, you can return a pre-defined instance.

// Use the above method unless you're sure you want to create the Future ahead
// of time.
final future = new Future.value('Stub');
when(mock.methodThatReturnsAFuture()).thenAnswer((_) => future);

Argument matchers #

Mockito provides the concept of the "argument matcher" (using the class ArgMatcher) to capture arguments and to track how named arguments are passed. In most cases, both plain arguments and argument matchers can be passed into mock methods:

// You can use plain arguments themselves:
when(cat.eatFood("fish")).thenReturn(true);

// ... including collections:
when(cat.walk(["roof","tree"])).thenReturn(2);

// ... or matchers:
when(cat.eatFood(argThat(startsWith("dry"))).thenReturn(false);

// ... or mix aguments with matchers:
when(cat.eatFood(argThat(startsWith("dry")), true).thenReturn(true);
expect(cat.eatFood("fish"), isTrue);
expect(cat.walk(["roof","tree"]), equals(2));
expect(cat.eatFood("dry food"), isFalse);
expect(cat.eatFood("dry food", hungry: true), isTrue);

// You can also verify using an argument matcher:
verify(cat.eatFood("fish"));
verify(cat.walk(["roof","tree"]));
verify(cat.eatFood(argThat(contains("food"))));

// You can verify setters:
cat.lives = 9;
verify(cat.lives=9);

If an argument other than an ArgMatcher (like any, anyNamed(), argThat, captureArg, etc.) is passed to a mock method, then the equals matcher is used for argument matching. If you need more strict matching consider use argThat(identical(arg)).

However, note that null cannot be used as an argument adjacent to ArgMatcher arguments, nor as an un-wrapped value passed as a named argument. For example:

verify(cat.hunt("back yard", null)); // OK: no ArgMatchers.
verify(cat.hunt(argThat(contains("yard")), null)); // BAD: adjacent null.
verify(cat.hunt(argThat(contains("yard")), argThat(isNull))); // OK: wrapped in ArgMatcher.
verify(cat.eatFood("Milk", hungry: null)); // BAD: null as named argument.
verify(cat.eatFood("Milk", hungry: argThat(isNull))); // BAD: null as named argument.

Named arguments #

Mockito currently has an awkward nuisance to it's syntax: named arguments and argument matchers require more specification than you might think: you must declare the name of the argument in the argument matcher. This is because we can't rely on the position of a named argument, and the language doesn't provide a mechanism to answer "Is this element being used as a named element?"

// GOOD: argument matchers include their names.
when(cat.eatFood(any, hungry: anyNamed('hungry'))).thenReturn(0);
when(cat.eatFood(any, hungry: argThat(isNotNull, named: 'hungry'))).thenReturn(0);
when(cat.eatFood(any, hungry: captureAnyNamed('hungry'))).thenReturn(0);
when(cat.eatFood(any, hungry: captureArgThat(isNotNull, named: 'hungry'))).thenReturn(0);

// BAD: argument matchers do not include their names.
when(cat.eatFood(any, hungry: any)).thenReturn(0);
when(cat.eatFood(any, hungry: argThat(isNotNull))).thenReturn(0);
when(cat.eatFood(any, hungry: captureAny)).thenReturn(0);
when(cat.eatFood(any, hungry: captureArgThat(isNotNull))).thenReturn(0);

Verifying exact number of invocations / at least x / never #

cat.sound();
cat.sound();

// Exact number of invocations:
verify(cat.sound()).called(2);

// Or using matcher:
verify(cat.sound()).called(greaterThan(1));

// Or never called:
verifyNever(cat.eatFood(any));

Verification in order #

cat.eatFood("Milk");
cat.sound();
cat.eatFood("Fish");
verifyInOrder([
  cat.eatFood("Milk"),
  cat.sound(),
  cat.eatFood("Fish")
]);

Verification in order is flexible - you don't have to verify all interactions one-by-one but only those that you are interested in testing in order.

Making sure interaction(s) never happened on mock #

  verifyZeroInteractions(cat);

Finding redundant invocations #

cat.sound();
verify(cat.sound());
verifyNoMoreInteractions(cat);

Capturing arguments for further assertions #

// Simple capture:
cat.eatFood("Fish");
expect(verify(cat.eatFood(captureAny)).captured.single, "Fish");

// Capture multiple calls:
cat.eatFood("Milk");
cat.eatFood("Fish");
expect(verify(cat.eatFood(captureAny)).captured, ["Milk", "Fish"]);

// Conditional capture:
cat.eatFood("Milk");
cat.eatFood("Fish");
expect(verify(cat.eatFood(captureThat(startsWith("F")).captured, ["Fish"]);

Waiting for an interaction #

// Waiting for a call:
cat.eatFood("Fish");
await untilCalled(cat.chew()); //completes when cat.chew() is called

// Waiting for a call that has already happened:
cat.eatFood("Fish");
await untilCalled(cat.eatFood(any)); //will complete immediately

Resetting mocks #

// Clearing collected interactions:
cat.eatFood("Fish");
clearInteractions(cat);
cat.eatFood("Fish");
verify(cat.eatFood("Fish")).called(1);

// Resetting stubs and collected interactions:
when(cat.eatFood("Fish")).thenReturn(true);
cat.eatFood("Fish");
reset(cat);
when(cat.eatFood(any)).thenReturn(false);
expect(cat.eatFood("Fish"), false);

Debugging #

// Print all collected invocations of any mock methods of a list of mock objects:
logInvocations([catOne, catTwo]);

// Throw every time that a mock method is called without a stub being matched:
throwOnMissingStub(cat);

How it works #

The basics of the Mock class are nothing special: It uses noSuchMethod to catch all method invocations, and returns the value that you have configured beforehand with when() calls.

The implementation of when() is a bit more tricky. Take this example:

// Unstubbed methods return null:
expect(cat.sound(), nullValue);

// Stubbing - before execution:
when(cat.sound()).thenReturn("Purr");

Since cat.sound() returns null, how can the when() call configure it?

It works, because when is not a function, but a top level getter that returns a function. Before returning the function, it sets a flag (_whenInProgress), so that all Mock objects know to return a "matcher" (internally _WhenCall) instead of the expected value. As soon as the function has been invoked _whenInProgress is set back to false and Mock objects behave as normal.

Argument matchers work by storing the wrapped arguments, one after another, until the when (or verify) call gathers everything that has been stored, and creates an InvocationMatcher with the arguments. This is a simple process for positional arguments: the order in which the arguments has been stored should be preserved for matching an invocation. Named arguments are trickier: their evaluation order is not specified, so if Mockito blindly stored them in the order of their evaluation, it wouldn't be able to match up each argument matcher with the correct name. This is why each named argument matcher must repeat it's own name. foo: anyNamed('foo') tells Mockito to store an argument matcher for an invocation under the name 'foo'.

Be careful never to write when; (without the function call) anywhere. This would set _whenInProgress to true, and the next mock invocation will return an unexpected value.

The same goes for "chaining" mock objects in a test call. This will fail:

var mockUtils = new MockUtils();
var mockStringUtils = new MockStringUtils();

// Setting up mockUtils.stringUtils to return a mock StringUtils implementation
when(mockUtils.stringUtils).thenReturn(mockStringUtils);

// Some tests

// FAILS!
verify(mockUtils.stringUtils.uppercase()).called(1);
// Instead use this:
verify(mockStringUtils.uppercase()).called(1);

This fails, because verify sets an internal flag, so mock objects don't return their mocked values anymore but their matchers. So mockUtils.stringUtils will not return the mocked stringUtils object you put inside.

You can look at the when and Mock.noSuchMethod implementations to see how it's done. It's very straightforward.

NOTE: This is not an official Google product

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A mock framework inspired by Mockito.

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collection, matcher, meta, test

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