mockito 5.0.0-nullsafety.1 mockito: ^5.0.0-nullsafety.1 copied to clipboard
A mock framework inspired by Mockito.
mockito #
Mock library for Dart inspired by Mockito.
Let's create mocks #
import 'package:mockito/mockito.dart';
// Real class
class Cat {
String sound() => "Meow";
bool eatFood(String food, {bool hungry}) => true;
Future<void> chew() async => print("Chewing...");
int walk(List<String> places) => 7;
void sleep() {}
void hunt(String place, String prey) {}
int lives = 9;
}
// Mock class
class MockCat extends Mock implements Cat {}
// Create mock object.
var cat = MockCat();
By declaring a class which extends Mockito's Mock class and implements the Cat class under test, we have a class which supports stubbing and verifying.
Using Dart's new null safety feature? Read the NULL_SAFETY_README for help on creating mocks of classes featuring non-nullable types.
Let's verify some behaviour! #
// Interact with the mock object.
cat.sound();
// Verify the interaction.
verify(cat.sound());
Once created, the mock instance will remember all interactions. Then you can
selectively verify
(or verifyInOrder
, or verifyNever
) the
interactions you are interested in.
How about some stubbing? #
// Unstubbed methods return null.
expect(cat.sound(), nullValue);
// Stub a mock method before interacting.
when(cat.sound()).thenReturn("Purr");
expect(cat.sound(), "Purr");
// You can call it again.
expect(cat.sound(), "Purr");
// Let's change the stub.
when(cat.sound()).thenReturn("Meow");
expect(cat.sound(), "Meow");
// You can stub getters.
when(cat.lives).thenReturn(9);
expect(cat.lives, 9);
// You can stub a method to throw.
when(cat.lives).thenThrow(RangeError('Boo'));
expect(() => cat.lives, throwsRangeError);
// We can calculate a response at call time.
var responses = ["Purr", "Meow"];
when(cat.sound()).thenAnswer((_) => responses.removeAt(0));
expect(cat.sound(), "Purr");
expect(cat.sound(), "Meow");
By default, any instance method of the mock instance returns null
. The
when
, thenReturn
, thenAnswer
, and thenThrow
APIs provide a
stubbing mechanism to override this behavior. Once stubbed, the method will
always return stubbed value regardless of how many times it is called. If a
method invocation matches multiple stubs, the one which was declared last will
be used.
A quick word on async stubbing #
Using thenReturn
to return a Future
or Stream
will throw an
ArgumentError
. This is because it can lead to unexpected behaviors. For
example:
- If the method is stubbed in a different zone than the zone that consumes the
Future
, unexpected behavior could occur. - If the method is stubbed to return a failed
Future
orStream
and it doesn't get consumed in the same run loop, it might get consumed by the global exception handler instead of an exception handler the consumer applies.
Instead, use thenAnswer
to stub methods that return a Future
or Stream
.
// BAD
when(mock.methodThatReturnsAFuture())
.thenReturn(Future.value('Stub'));
when(mock.methodThatReturnsAStream())
.thenReturn(Stream.fromIterable(['Stub']));
// GOOD
when(mock.methodThatReturnsAFuture())
.thenAnswer((_) async => 'Stub');
when(mock.methodThatReturnsAStream())
.thenAnswer((_) => Stream.fromIterable(['Stub']));
If, for some reason, you desire the behavior of thenReturn
, you can return a
pre-defined instance.
// Use the above method unless you're sure you want to create the Future ahead
// of time.
final future = Future.value('Stub');
when(mock.methodThatReturnsAFuture()).thenAnswer((_) => future);
Argument matchers #
Mockito provides the concept of the "argument matcher" (using the class ArgMatcher) to capture arguments and to track how named arguments are passed. In most cases, both plain arguments and argument matchers can be passed into mock methods:
// You can use plain arguments themselves
when(cat.eatFood("fish")).thenReturn(true);
// ... including collections
when(cat.walk(["roof","tree"])).thenReturn(2);
// ... or matchers
when(cat.eatFood(argThat(startsWith("dry")))).thenReturn(false);
when(cat.eatFood(any)).thenReturn(false);
// ... or mix aguments with matchers
when(cat.eatFood(argThat(startsWith("dry")), hungry: true)).thenReturn(true);
expect(cat.eatFood("fish"), isTrue);
expect(cat.walk(["roof","tree"]), equals(2));
expect(cat.eatFood("dry food"), isFalse);
expect(cat.eatFood("dry food", hungry: true), isTrue);
// You can also verify using an argument matcher.
verify(cat.eatFood("fish"));
verify(cat.walk(["roof","tree"]));
verify(cat.eatFood(argThat(contains("food"))));
// You can verify setters.
cat.lives = 9;
verify(cat.lives=9);
If an argument other than an ArgMatcher (like any
, anyNamed
,
argThat
, captureThat
, etc.) is passed to a mock method, then the
equals
matcher is used for argument matching. If you need more strict
matching consider use argThat(identical(arg))
.
However, note that null
cannot be used as an argument adjacent to ArgMatcher
arguments, nor as an un-wrapped value passed as a named argument. For example:
verify(cat.hunt("backyard", null)); // OK: no arg matchers.
verify(cat.hunt(argThat(contains("yard")), null)); // BAD: adjacent null.
verify(cat.hunt(argThat(contains("yard")), argThat(isNull))); // OK: wrapped in an arg matcher.
verify(cat.eatFood("Milk", hungry: null)); // BAD: null as a named argument.
verify(cat.eatFood("Milk", hungry: argThat(isNull))); // BAD: null as a named argument.
Named arguments #
Mockito currently has an awkward nuisance to its syntax: named arguments and argument matchers require more specification than you might think: you must declare the name of the argument in the argument matcher. This is because we can't rely on the position of a named argument, and the language doesn't provide a mechanism to answer "Is this element being used as a named element?"
// GOOD: argument matchers include their names.
when(cat.eatFood(any, hungry: anyNamed('hungry'))).thenReturn(true);
when(cat.eatFood(any, hungry: argThat(isNotNull, named: 'hungry'))).thenReturn(false);
when(cat.eatFood(any, hungry: captureAnyNamed('hungry'))).thenReturn(false);
when(cat.eatFood(any, hungry: captureThat(isNotNull, named: 'hungry'))).thenReturn(true);
// BAD: argument matchers do not include their names.
when(cat.eatFood(any, hungry: any)).thenReturn(true);
when(cat.eatFood(any, hungry: argThat(isNotNull))).thenReturn(false);
when(cat.eatFood(any, hungry: captureAny)).thenReturn(false);
when(cat.eatFood(any, hungry: captureThat(isNotNull))).thenReturn(true);
Verifying exact number of invocations / at least x / never #
Use verify
or verifyNever
:
cat.sound();
cat.sound();
// Exact number of invocations
verify(cat.sound()).called(2);
// Or using matcher
verify(cat.sound()).called(greaterThan(1));
// Or never called
verifyNever(cat.eatFood(any));
Verification in order #
Use verifyInOrder
:
cat.eatFood("Milk");
cat.sound();
cat.eatFood("Fish");
verifyInOrder([
cat.eatFood("Milk"),
cat.sound(),
cat.eatFood("Fish")
]);
Verification in order is flexible - you don't have to verify all interactions one-by-one but only those that you are interested in testing in order.
Making sure interaction(s) never happened on mock #
verifyZeroInteractions(cat);
Finding redundant invocations #
cat.sound();
verify(cat.sound());
verifyNoMoreInteractions(cat);
Capturing arguments for further assertions #
Use the captureAny
, captureThat
, and [captureNamed
] argument matchers:
// Simple capture
cat.eatFood("Fish");
expect(verify(cat.eatFood(captureAny)).captured.single, ["Fish"]);
// Capture multiple calls
cat.eatFood("Milk");
cat.eatFood("Fish");
expect(verify(cat.eatFood(captureAny)).captured, ["Milk", "Fish"]);
// Conditional capture
cat.eatFood("Milk");
cat.eatFood("Fish");
expect(verify(cat.eatFood(captureThat(startsWith("F")))).captured, ["Fish"]);
Waiting for an interaction #
Use untilCalled
:
// Waiting for a call.
cat.eatFood("Fish");
await untilCalled(cat.chew()); // Completes when cat.chew() is called.
// Waiting for a call that has already happened.
cat.eatFood("Fish");
await untilCalled(cat.eatFood(any)); // Completes immediately.
Writing a fake #
You can also write a simple fake class that implements a real class, by extending Fake. Fake allows your subclass to satisfy the implementation of your real class, without overriding the methods that aren't used in your test; the Fake class implements the default behavior of throwing UnimplementedError (which you can override in your fake class):
// Fake class
class FakeCat extends Fake implements Cat {
@override
bool eatFood(String food, {bool hungry}) {
print('Fake eat $food');
return true;
}
}
void main() {
// Create a new fake Cat at runtime.
var cat = FakeCat();
cat.eatFood("Milk"); // Prints 'Fake eat Milk'.
cat.sleep(); // Throws.
}
Resetting mocks #
Use reset
:
// Clearing collected interactions:
cat.eatFood("Fish");
clearInteractions(cat);
cat.eatFood("Fish");
verify(cat.eatFood("Fish")).called(1);
// Resetting stubs and collected interactions:
when(cat.eatFood("Fish")).thenReturn(true);
cat.eatFood("Fish");
reset(cat);
when(cat.eatFood(any)).thenReturn(false);
expect(cat.eatFood("Fish"), false);
Debugging #
Use [logInvocations
] and throwOnMissingStub
:
// Print all collected invocations of any mock methods of a list of mock objects:
logInvocations([catOne, catTwo]);
// Throw every time that a mock method is called without a stub being matched:
throwOnMissingStub(cat);
Best Practices #
Testing with real objects is preferred over testing with mocks - if you can
construct a real instance for your tests, you should! If there are no calls to
verify
in your test, it is a strong signal that you may not need mocks at all,
though it's also OK to use a Mock
like a stub. When it's not possible to use
the real object, a tested implementation of a fake is the next best thing - it's
more likely to behave similarly to the real class than responses stubbed out in
tests. Finally an object which extends Fake
using manually overridden methods
is preferred over an object which extends Mock
used as either a stub or a
mock.
A class which extends Mock
should never stub out it's own responses with
when
in it's constructor or anywhere else. Stubbed responses should be defined
in the tests where they are used. For responses controlled outside of the test
use @override
methods for either the entire interface, or with extends Fake
to skip some parts of the interface.
Similarly, a class which extends Mock
should never have any @override
methods. These can't be stubbed by tests and can't be tracked and verified by
Mockito. A mix of test defined stubbed responses and mock defined overrides will
lead to confusion. It is OK to define static utilities on a class which
extends Mock
if it helps with code structure.
Frequently asked questions #
Read more information about this package in the FAQ.