ocarina 0.0.1
ocarina: ^0.0.1 copied to clipboard
Play local audio files on flutter
Ocarina #
Ocarina is a simple and easy to usade audio package for Flutter. Its goal is to support audio play from local file (from assets, or filesystem), And to support it across all platforms that Flutter runs.
Right now, we only support mobile (Android and iOS) and will eventually supporting Web and Desktop (Linux, MacOS and Windows).
How to use #
Using a file on your assets
final player = OcarinaPlayer(
asset: 'assets/Loop-Menu.wav',
loop: true,
volume: 0.8,
);
await player.load();
Using a file on the device filesystem
final player = OcarinaPlayer(
filePath: '/SomeWhere/On/The/Device/Loop-Menu.wav',
loop: true,
volume: 0.8,
);
await player.load();
Methods #
List of all available methods on the player instance
play
pause
resume
stop
seek(Duration)
updateVolume(double)
- Value between 0 and 1