on_text_input_widget 0.0.2
on_text_input_widget: ^0.0.2 copied to clipboard
A text field that makes so many things like online, and offline searching easier.
On Text Input Widget #
A text input field with many functionalities
NOTE #
Now Material 3 theme is enabled.
Getting Started #
To use the on_text_input_widget
widget in your project, follow these steps:
-
Install the widget according to the instructions on the install page
-
Add this code in your project
OnTextInputWidget()
- For better understanding follow the example
Usages of the text field #
Searching operation from online or local server #
You can use it to search an item from API. It will use time duration to search the last text input. So it will be efficient when searching something from Online server. Use "onChanged" to search offline.
OnTextInputWidget(
hintText: "Search",
prefixIcon: Icon(Icons.search),
showPrefixLoadingIcon: true,
// showSuffixLoadingIcon: true,
onChanged: (value) {
// Use it for offline search
},
onChangedProcessing: (value) async {
// Online search operation
await Future.delayed(const Duration(seconds: 2));
setState(() {
result = value;
});
},
),
Example - Searching operation from online or local server #
Form Validation #
You can use it as a form validator. It will validate the text input when the user input something. If error occurs, it will show the error message.
class __Validator extends StatelessWidget {
__Validator();
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
String v(String? value) {
if (value?.isNotEmpty == true) {
return "You entered username: $value";
} else {
return "Please enter your username";
}
}
@override
Widget build(BuildContext context) {
return Form(
key: _formKey,
child: Column(
children: [
______Details(
heading: "Use as a Form Validator",
text: "You can use it as a form validator. It will validate the text input when the user input something. If error occurs, it will show the error message.",
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
______Text("Show Error inside of the box", boldText: true),
OnTextInputWidget(
prefixIcon: Icon(Icons.person),
hintText: "Email",
validator: v,
),
______Text("Show Error under the box", boldText: true),
OnTextInputWidget(
prefixIcon: Icon(Icons.person),
hintText: "Email",
showDetailError: true, //?
validator: v,
),
],
),
),
// Button
OnProcessButtonWidget(
onDone: (isSuccess) {
_formKey.currentState?.validate();
},
child: Text("Press Me"),
),
______Space(),
______Space(),
],
),
);
}
}
Example - Form Validation #
Login Form #
Customize the textfield as Login Form. Just check the "CustomTextField1" example in the example folder.
CustomTextField1
class CustomTextField1 extends StatefulWidget {
final bool autofocus;
final String hintText;
final String svg;
final Widget? prefixChild;
final TextEditingController? textEditingController;
final void Function(String value)? onChanged;
final Future<void>? Function(String)? onChangedProcessing;
final String? Function(String? value)? validator;
final TextInputType keyboardType;
final bool obscureText;
final String? initialValue;
final int? maxLine;
final int? minLine;
final bool enable;
final bool readOnly;
final InputBorder? border;
final bool isCollapsed;
final bool isDense;
final BoxConstraints? boxConstraints;
final EdgeInsetsGeometry? contentPadding;
final List<String>? autofillHints;
final Widget? suffixIcon;
const CustomTextField1({
super.key,
this.autofocus = false,
this.hintText = "",
this.svg = "",
this.textEditingController,
this.onChanged,
this.validator,
this.keyboardType = TextInputType.text,
this.obscureText = false,
this.initialValue,
this.onChangedProcessing,
this.maxLine = 1,
this.minLine = 1,
this.prefixChild,
this.enable = true,
this.readOnly = false,
this.border,
this.isCollapsed = false,
this.boxConstraints,
this.isDense = false,
this.contentPadding,
this.autofillHints,
this.suffixIcon,
});
@override
State<CustomTextField1> createState() => _CustomTextField1State();
}
class _CustomTextField1State extends State<CustomTextField1> {
final RxString s = "".obs;
final RxBool errorStatus = false.obs;
late final RxBool showText = true.obs;
@override
initState() {
super.initState();
s.value = widget.textEditingController?.text ?? "";
showText.value = !widget.obscureText;
}
Widget? setSuffixIcon() {
if (widget.suffixIcon != null) return widget.suffixIcon;
if (widget.obscureText) {
return s.isEmpty
? null
: GestureDetector(
onTap: () => showText.value = !showText.value,
child: SvgPicture.asset(
showText.value ? "lib/assets/icons/eye_opened_icon.svg" : "lib/assets/icons/eye_closed_icon.svg",
colorFilter: ColorFilter.mode(Theme.of(context).colorScheme.primary, BlendMode.srcIn),
),
);
}
return null;
}
@override
Widget build(BuildContext context) {
return Obx(
() => OnTextInputWidget(
autofillHints: widget.autofillHints,
contentPadding: widget.contentPadding,
isDense: widget.isDense,
isCollapsed: widget.isCollapsed,
readOnly: widget.readOnly,
enabled: widget.enable,
autofocus: widget.autofocus,
textEditingController: widget.textEditingController,
initialValue: widget.initialValue,
hintText: widget.hintText,
keyboardType: widget.keyboardType,
obscureText: !showText.value,
maxLines: widget.maxLine,
minLines: widget.minLine,
boxConstraints: widget.boxConstraints,
onFocusChange: (isFocused) => {
if (widget.obscureText && !isFocused) showText.value = false
},
//! Eye button
suffixIcon: setSuffixIcon(),
validator: widget.validator,
errorCheck: (error, message) {
s.value = "";
errorStatus.value = error;
},
onChanged: (value) {
s.value = value;
if (widget.onChanged != null) widget.onChanged!(value.trim());
},
errorBorder: widget.border,
enabledBorder: widget.border,
focusedBorder: widget.border,
disabledBorder: widget.border,
focusedErrorBorder: widget.border,
onChangedProcessing: widget.onChangedProcessing,
showPrefixLoadingIcon: widget.onChangedProcessing != null,
prefixIcon: widget.svg.isEmpty && widget.prefixChild == null
? null
: Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
if (widget.svg.isNotEmpty)
SvgPicture.asset(
widget.svg,
height: defaultPadding / 1.5,
colorFilter: ColorFilter.mode(
errorStatus.value
? Theme.of(context).colorScheme.error
: s.isEmpty
? Theme.of(context).colorScheme.primary.withOpacity(0.5)
: Theme.of(context).colorScheme.primary,
BlendMode.srcIn,
),
),
if (widget.svg.isNotEmpty && widget.prefixChild != null) SizedBox(width: (widget.contentPadding?.horizontal ?? 0) / 2),
if (widget.prefixChild != null) widget.prefixChild!,
],
),
),
);
}
}
Now add it in your project
Column(
children: [
// Username field
CustomTextField1(
keyboardType: TextInputType.emailAddress,
hintText: "Enter your email",
svg: "lib/assets/icons/message_icon.svg",
),
______Space(),
// Password Field
CustomTextField1(
obscureText: true,
keyboardType: TextInputType.visiblePassword,
hintText: "Enter your password",
svg: "lib/assets/icons/lock_icon.svg",
),
],
),
Example - Login Form #
Same size as the Button #
Suitable to use it with "OnProcessButtonWidget" widget. Try it from the pub.dev. It has same height.
Row(
children: [
// Input Field
Flexible(
child: OnTextInputWidget(
prefixIcon: Icon(Icons.person),
),
),
______Space(),
// Button
OnProcessButtonWidget(
backgroundColor: Colors.transparent,
border: Border.all(
width: 2,
color: Theme.of(context).colorScheme.primary,
strokeAlign: BorderSide.strokeAlignCenter,
),
child: Icon(Icons.arrow_drop_down_rounded),
),
],
),