permission_handler 4.4.0+hotfix.4 permission_handler: ^4.4.0+hotfix.4 copied to clipboard
Permission plugin for Flutter. This plugin provides a cross-platform (iOS, Android) API to request and check permissions.
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:permission_handler/permission_handler.dart';
void main() => runApp(MyApp());
/// Example Flutter Application demonstrating the functionality of the
/// Permission Handler plugin.
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
actions: <Widget>[
IconButton(
icon: const Icon(Icons.settings),
onPressed: () {
PermissionHandler().openAppSettings().then((bool hasOpened) =>
debugPrint('App Settings opened: ' + hasOpened.toString()));
},
)
],
),
body: Center(
child: ListView(
children: PermissionGroup.values
.where((PermissionGroup permission) {
if (Platform.isIOS) {
return permission != PermissionGroup.unknown &&
permission != PermissionGroup.sms &&
permission != PermissionGroup.storage &&
permission !=
PermissionGroup.ignoreBatteryOptimizations &&
permission != PermissionGroup.accessMediaLocation;
} else {
return permission != PermissionGroup.unknown &&
permission != PermissionGroup.mediaLibrary &&
permission != PermissionGroup.photos &&
permission != PermissionGroup.reminders;
}
})
.map((PermissionGroup permission) =>
PermissionWidget(permission))
.toList()),
),
),
);
}
}
/// Permission widget which displays a permission and allows users to request
/// the permissions.
class PermissionWidget extends StatefulWidget {
/// Constructs a [PermissionWidget] for the supplied [PermissionGroup].
const PermissionWidget(this._permissionGroup);
final PermissionGroup _permissionGroup;
@override
_PermissionState createState() => _PermissionState(_permissionGroup);
}
class _PermissionState extends State<PermissionWidget> {
_PermissionState(this._permissionGroup);
final PermissionGroup _permissionGroup;
PermissionStatus _permissionStatus = PermissionStatus.unknown;
@override
void initState() {
super.initState();
_listenForPermissionStatus();
}
void _listenForPermissionStatus() {
final Future<PermissionStatus> statusFuture =
PermissionHandler().checkPermissionStatus(_permissionGroup);
statusFuture.then((PermissionStatus status) {
setState(() {
_permissionStatus = status;
});
});
}
Color getPermissionColor() {
switch (_permissionStatus) {
case PermissionStatus.denied:
return Colors.red;
case PermissionStatus.granted:
return Colors.green;
default:
return Colors.grey;
}
}
@override
Widget build(BuildContext context) {
return ListTile(
title: Text(_permissionGroup.toString()),
subtitle: Text(
_permissionStatus.toString(),
style: TextStyle(color: getPermissionColor()),
),
trailing: IconButton(
icon: const Icon(Icons.info),
onPressed: () {
checkServiceStatus(context, _permissionGroup);
}),
onTap: () {
requestPermission(_permissionGroup);
},
);
}
void checkServiceStatus(BuildContext context, PermissionGroup permission) {
PermissionHandler()
.checkServiceStatus(permission)
.then((ServiceStatus serviceStatus) {
final SnackBar snackBar =
SnackBar(content: Text(serviceStatus.toString()));
Scaffold.of(context).showSnackBar(snackBar);
});
}
Future<void> requestPermission(PermissionGroup permission) async {
final List<PermissionGroup> permissions = <PermissionGroup>[permission];
final Map<PermissionGroup, PermissionStatus> permissionRequestResult =
await PermissionHandler().requestPermissions(permissions);
setState(() {
print(permissionRequestResult);
_permissionStatus = permissionRequestResult[permission];
print(_permissionStatus);
});
}
}