protocol_handler 0.1.0 protocol_handler: ^0.1.0 copied to clipboard
This plugin allows Flutter desktop apps to register and handle custom protocols (i.e. deep linking).
protocol_handler #
This plugin allows Flutter desktop apps to register and handle custom protocols (i.e. deep linking).
English | 简体中文
Platform Support #
Linux | macOS | Windows |
---|---|---|
➖ | ✔️ | ✔️ |
Quick Start #
Installation #
Add this to your package's pubspec.yaml file:
dependencies:
protocol_handler: ^0.1.0
Or
dependencies:
protocol_handler:
git:
url: https://github.com/leanflutter/protocol_handler.git
ref: main
Usage #
macOS
Change the file macos/Runner/Info.plist
as follows:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>$(PRODUCT_COPYRIGHT)</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
+ <key>CFBundleURLTypes</key>
+ <array>
+ <dict>
+ <key>CFBundleTypeRole</key>
+ <string>Editor</string>
+ <key>CFBundleURLName</key>
+ <string></string>
+ <key>CFBundleURLSchemes</key>
+ <array>
+ <string>myprotocol</string>
+ </array>
+ </dict>
+ </array>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>
}
Windows
Change the file windows/runner/main.cpp
as follows:
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
+#include <protocol_handler/protocol_handler_plugin.h>
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
+ HWND hwnd = ::FindWindow(L"FLUTTER_RUNNER_WIN32_WINDOW", L"protocol_handler_example");
+ if (hwnd != NULL) {
+ DispatchToProtocolHandler(hwnd);
+
+ ::ShowWindow(hwnd, SW_NORMAL);
+ ::SetForegroundWindow(hwnd);
+ return EXIT_FAILURE;
+ }
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.CreateAndShow(L"protocol_handler_example", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}
import 'package:protocol_handler/protocol_handler.dart';
void main() async {
// Must add this line.
WidgetsFlutterBinding.ensureInitialized();
// Register a custom protocol
// For macOS platform needs to declare the scheme in ios/Runner/Info.plist
await protocolHandler.register('myprotocol');
runApp(MyApp());
}
Listening events #
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> with ProtocolListener {
@override
void initState() {
protocolHandler.addListener(this);
super.initState();
}
@override
void dispose() {
protocolHandler.removeListener(this);
super.dispose();
}
@override
Widget build(BuildContext context) {
// ...
}
@override
void onProtocolUrlReceived(String url) {
String log = 'Url received: $url)';
print(log);
}
}
Please see the example app of this plugin for a full example.
Who's using it? #
- Biyi - A convenient translation and dictionary app.