pull_to_refresh 1.0.1
pull_to_refresh: ^1.0.1 copied to clipboard
a widget provided to the flutter scroll component drop-down refresh and pull up load.
example/lib/main.dart
import 'dart:async';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart';
import 'package:pull_to_refresh/pull_to_refresh.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Pulltorefresh Demo',
theme: new ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or press Run > Flutter Hot Reload in IntelliJ). Notice that the
// counter didn't reset back to zero; the application is not restarted.
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Pulltorefresh'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool loading, refreshing;
List<Widget> _getDatas() {
List<Widget> data = [];
for (int i = 0; i < 24; i++) {
data.add(new Text('Data $i'));
}
return data;
}
Widget _buildHeader(context, mode) {
return new Image.asset(
"images/animate.gif",
height: 100.0,
fit: BoxFit.cover,
);
}
void _onLoadMore() {
setState(() {
loading = true;
});
new Future<Null>.delayed(const Duration(milliseconds: 2000), () {
return null;
}).then((Null val) {
setState(() {
loading = false;
});
print("LoadComplete!!!");
});
}
void _onRefresh() {
setState(() {
refreshing = true;
});
new Future.delayed(const Duration(milliseconds: 2000), () {
setState(() {
refreshing = false;
});
print("Refreshed!!!");
});
}
void _onOffsetCallback(double offset) {
// if you want change some widgets state ,you should rewrite the callback
// print(offset);
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return new Scaffold(
appBar: new AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: new Text(widget.title),
),
body: new Container(
child: new SmartRefresher(
enablePulldownRefresh: true,
enablePullUpLoad: true,
refreshing: this.refreshing,
loading: this.loading,
child: new ListView(
physics: const NeverScrollableScrollPhysics(),
shrinkWrap: true,
itemExtent: 40.0,
children: _getDatas()),
onRefresh: _onRefresh,
onLoadmore: _onLoadMore,
onOffsetChange: _onOffsetCallback,
),
));
}
}