segmentation_renderer 1.0.2 segmentation_renderer: ^1.0.2 copied to clipboard
A collection of painters to help render segmentation maps, which will help you visualize contours or bounding shapes on images.
import 'package:flutter/material.dart';
import 'package:segmentation_renderer/lib.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Segmentation Renderer Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Segmentation Renderer Demo'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: const Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ImageWithContoursWithLoading(
imagePath: "assets/test_image.jpeg",
contoursPath: "assets/test_image_contours.txt",
),
SizedBox(width: 20),
ImageWithContoursWithLoading(
imagePath: "assets/test_image2.jpeg",
contoursPath: "assets/test_image2_contours.txt",
),
],
)),
);
}
}
class ImageWithContoursWithLoading extends StatefulWidget {
final String imagePath;
final String contoursPath;
const ImageWithContoursWithLoading(
{super.key, required this.imagePath, required this.contoursPath});
@override
State<ImageWithContoursWithLoading> createState() =>
_ImageWithContoursWithLoadingState();
}
class _ImageWithContoursWithLoadingState
extends State<ImageWithContoursWithLoading> {
List<Contour> contours = [];
ValueNotifier<bool> isLoading = ValueNotifier(false);
@override
void initState() {
Future.microtask(() async {
isLoading.value = true;
try {
contours =
await ContoursReader.readContoursFromAssetFile(widget.contoursPath);
} catch (e) {
print(e);
}
isLoading.value = false;
});
super.initState();
}
@override
Widget build(BuildContext context) {
return ValueListenableBuilder<bool>(
valueListenable: isLoading,
builder: (context, value, child) {
if (value) {
return const CircularProgressIndicator();
} else {
return ImageWithContours(
image: Image.asset(widget.imagePath),
contours: contours,
renderType: RenderType.boundingBox,
);
}
},
);
}
}