spine_flutter 4.2.11
spine_flutter: ^4.2.11 copied to clipboard
The official Spine Flutter Runtime to load, display and interact with Spine animations.
4.2.11 #
- Update README.md with setup and development instructions.
4.2.10 #
- Update README.md to point to Junji's Dart-only Spine runtime.
4.2.9 #
- Fix atlas parsing.
4.2.8 #
- Change reversed positional argument order in
SpineWidget
constructors.
4.2.7 #
- Change package name from
esotericsoftware_spine_flutter
tospine_flutter
.
4.2.6 #
- Fix analyzer errors, fix code style to adhere to Dart standards.
4.2.5 #
- Implemented batching of render commands, reducing the number of draw calls. 60/120fps for 100 Spineboys on all platforms.
0.0.4 #
- Clean-up
fromAsset()
factory methods so the atlas comes before skeleton data file name. - Rename
Vector2
toVec2
. - Make the bundle configurable in
SpineWidget.asset()
.
0.0.3 #
- Lower macOS deployment target to 10.11.
0.0.2 #
- Fix package name in build system
spine_flutter
>esotericsoftware_spine_flutter
.
0.0.1 #
Initial test release.