transmittable 0.10.0 transmittable: ^0.10.0 copied to clipboard
Provides a simple means of registering types with codecs to allow them to be transparently serialized to strings. These types can then be transmitted over http connections with their type information [...]
Transmittable provides a simple way of transferring named and typed properties across http connections whilst also giving the benefit of static type checking during development.
##Registered Types
Transmittable can handle, null, num, int, double, bool, String, DateTime, Duration, RegExp, Type, Symbol, List, Set and Map out of the box without any need for further effort on the users part.
Registering new types #
If you would like to add additional types to be transmittable or to be subtype
of Transmittable, there are two methods. The first method is to use a Registrar
function using the same pattern as below. generateRegistrar
returns a Registrar
function which is then called to register all of the types:
// animal.dart registrar method
library animal;
void registerAnimalTranTypes = generateRegistrar(
'Animal', 'a', [
new TranRegistration.subtype(Cat, () => new Cat())
]);
class Cat extends Transmittable{
String get name => get('name');
void set name (String o){set('name', o);}
int get age => get('age');
void set age (int o){set('age', o);}
}
The Registrar method must be manually called on both the client side and the server side. This is usually best achieved by both server and client side libraries referencing a common library which contains this function.
The second method is to use inline annotations which is the preferred method as it removes the need to add any initialization code to libraries using transmittable types.
// animal.dart annotation method
@TranLib('animal', 'a')
library animal;
@TranSubtype('Cat', _CatConst)
class Cat extends Transmittable{
String get name => get('name');
void set name (String o){set('name', o);}
int get age => get('age');
void set age (int o){set('age', o);}
}
Cat _CatConst() => new Cat();
The example below uses the animal.dart annotation method
library from above.
If it used the animal.dart registrar method
the first line in main
would
need to be registerAnimalTranTypes();
, as this demonstrates using annotations removes
the need to add in initialization code.
import 'animal.dart';
void main(){
Cat c1 = new Cat()
..name = 'felix'
..age = 3;
var tranStr = c1.toTranString(); // turn this cat into a transmittable string
// send down http connection and then deserialise back into the cat object
Cat c2 = new Transmittable.fromTranString(tranStr);
print(c2 is Cat) // true
print(c2.name); // felix
print(c2.age); // 3
}