vibration 3.0.0
vibration: ^3.0.0 copied to clipboard
A plugin for handling Vibration API on iOS, Android, web and OpenHarmony.
example/lib/main.dart
import 'package:flutter/material.dart';
import 'package:vibration/vibration.dart';
void main() => runApp(VibratingApp());
class VibratingApp extends StatelessWidget {
const VibratingApp({super.key});
void showSnackBar(
BuildContext context, {
List<int> pattern = const [],
int duration = -1,
}) {
ScaffoldMessenger.of(context).removeCurrentSnackBar();
if (pattern.isEmpty) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
duration: Duration(milliseconds: duration),
content: Text('Vibrate for ${duration}ms'),
),
);
return;
}
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
duration: Duration(
milliseconds: pattern.reduce(
(value, element) => value + element,
),
),
content: Text(
pattern
.map((e) => pattern.indexOf(e) % 2 == 0
? 'wait ${e / 1000}s'
: 'vibrate ${e / 1000}s')
.join(', '),
),
),
);
return;
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Vibration Plugin example app'),
),
body: Builder(
builder: (BuildContext context) {
return Center(
child: Column(
children: <Widget>[
ElevatedButton(
child: Text('Vibrate for default 500ms'),
onPressed: () {
showSnackBar(context, duration: 500);
Vibration.vibrate();
},
),
ElevatedButton(
child: Text('Vibrate for 1000ms'),
onPressed: () {
showSnackBar(context, duration: 1000);
Vibration.vibrate(duration: 1000);
},
),
ElevatedButton(
child: Text('Vibrate with pattern'),
onPressed: () {
final List<int> pattern = [
500,
1000,
500,
2000,
500,
3000,
500,
500
];
showSnackBar(context, pattern: pattern);
Vibration.vibrate(
pattern: pattern,
);
},
),
ElevatedButton(
child: Text('Vibrate with pattern and amplitude'),
onPressed: () {
final List<int> pattern = [
500,
1000,
500,
2000,
500,
3000,
500,
500
];
showSnackBar(context, pattern: pattern);
Vibration.vibrate(
pattern: pattern,
intensities: [0, 128, 0, 255, 0, 64, 0, 255],
);
},
)
],
),
);
},
),
),
);
}
}