winmd 1.0.1 winmd: ^1.0.1 copied to clipboard
A Dart library for working with Windows Metadata (winmd) formats.
This package provides a Dart abstraction over Windows metadata files, making it possible to load them and build Dart FFI interop libraries from the results.
Architecture #
Usage (Windows Runtime) #
A simple example: loading the MediaPlayer
class and retrieving information
about its methods.
import 'package:winmd/winmd.dart';
void main() {
// A Windows Runtime interface
const typeToGenerate = 'Windows.Media.Playback.MediaPlayer';
// Load the metadata for this interface
final typeDef = MetadataStore.getMetadataForType(typeToGenerate)!;
// Create a Dart projection
print('$typeToGenerate contains the following methods:');
for (final method in typeDef.methods) {
print(' ${method.name}');
}
}
Usage (Win32) #
Load all the methods from the GDI namespace and print out some metadata.
import 'package:winmd/winmd.dart';
void main() {
// Load WinMD metadata for Win32, as produced by the following utility:
// https://github.com/microsoft/win32metadata
final scope = MetadataStore.getWin32Scope();
// Find a namespace
final namespace =
scope.findTypeDef('Windows.Win32.UI.WindowsAndMessaging.Apis')!;
// Sort the functions alphabetically
final sortedMethods = namespace.methods
..sort((a, b) => a.name.compareTo(b.name));
// Find a specific function
const funcName = 'MessageBoxW';
final method = sortedMethods.firstWhere((m) => m.name == funcName);
// Print out some information about it
print('Win32 function $funcName [token #${method.token}]');
// Retrieve its parameters and project them into Dart FFI types
final params = method.parameters
.map((param) =>
'${param.typeIdentifier.name.split('.').last} ${param.name}')
.join(', ');
print('The parameters are:\n $params');
final returnType = method.returnType.typeIdentifier.name.split('.').last;
print('It returns type: $returnType.');
}
Features and bugs #
Please file feature requests and bugs at the issue tracker.