menu
bonfire package
documentation
state_manager/state_controller.dart
StateController<T extends GameComponent>
onRemove method
onRemove method
dark_mode
light_mode
onRemove
method
void
onRemove
(
T
component
)
Implementation
void onRemove(T component) { components.remove(component); }
bonfire package
documentation
state_manager/state_controller
StateController<T extends GameComponent>
onRemove method
StateController class